Render Gallery Submission Thread (Updated 8-13) 56k warning

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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neodos
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Post by neodos »

Yes :evil:
someone competent not like veegie
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Xero




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Post by Xero »

Clerical Amok wrote:oh... first i was thinking that this Topic answer of qestions and than i read that isn't a Support Topic...

Maybe should someone create a parallel Suport Topic to this...
Or maybe www.google.com
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Post by Clerical Amok »

Ha... i found this about google... but if I can't tell my questions here, where than?

I have the feeling that this board is much community unfriendly... I quest only for a support Topic... sorry...
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Post by Dino Crisis »

I would open and manage a Support Render Topic in additional to this. Like a cooperation.

But I need the agreement of an Admin/Mod and Veegie to do that. It wouldn
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To be Continued.... [MY RENDER GALLERY]
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Post by Jordan »

what kind of "support" would this be?
a lot of people use their own custom ways of making their renders and i dont think they are just gunna give them away to a random person :?

*EDIT*
I stand corrected. :)
Last edited by Jordan on Mon Feb 06, 2006 1:47 pm, edited 2 times in total.
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Post by Snave »

There's a 'How to render' topic on the user forums already, please search more before complaining because you can't render for shit, thanks.
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neodos
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Post by neodos »

You don't need to be so offensive :?

And with the words "how to render" i found nothing...
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Post by Kirk »

Yeah, that can be a broad term. Do you have a link Snave?
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Post by Lavix »

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SnaFuBAR





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Post by SnaFuBAR »

neodos wrote:Yes :evil:
someone competent not like veegie
incompetent fool. veegie pwns you. of all the people i've talked to, he has far more than adequate knowledge on how to create an awesome render. keep up that attitude and i doubt you'll be getting any pointers from him.
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Post by Vinx »

wow, anyway, post more renders people!! enough talking, more pictures.
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Post by Jordan »

heres the topview of the chillout im doing.
right now im really just concentrating on replicating the lighting in the real map. im not completely done, still have to add a few more and play with attenuations and such... then i'm moving on to adding weapons and the teleporters in the right places.
i'll post some closer, more detailed, views after i get back from practice if my computer wants to cooperate :)

PLEASE c&c... i really would like some sort of feedback on this :?
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for reference, this is what the map looks like with NO lighting :/
for reference, this is what the map looks like with NO lighting :/
TopViewNonLight.jpg (199.54 KiB) Viewed 1163 times
Chill Out Top View
Chill Out Top View
TopView.jpg (179.72 KiB) Viewed 1171 times
Last edited by Jordan on Tue Feb 07, 2006 7:10 pm, edited 2 times in total.
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Post by =sw=warlord »

SnaFuBAR wrote:
neodos wrote:Yes :evil:
someone competent not like veegie
incompetent fool. veegie pwns you. of all the people i've talked to, he has far more than adequate knowledge on how to create an awesome render. keep up that attitude and i doubt you'll be getting any pointers from him.
small pointer to you no one here owns anyone......
btw to the guy above me nice render keep working on it.
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Post by Halo 2 Rules!! »

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something ive been working on for the last couple of days. quite proud of how it has turned out so far
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Post by GametagAeonFlux »

I like how you have the Ghost emitting light underneath, but it's supposed to be a large glow, not three individual lights...I think.
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Post by Patrickssj6 »

Idea good but how you did is...well...not so good.Its a little bit to dark to see the ghost texture and the background mountains totally distract.
...left for good
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Post by Kirk »

It's driving without a driver?
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Post by Xero »

Kirk wrote:It's driving without a driver?
It has a ghost rider. :wink:
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Post by Kirk »

lmao that's perfect Xero... oh my... That seriously just made my day.


Ah, I never mentioned how much I liked that render Halo 2 Rules, it's very nice with the exception of the lower lights.
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Post by Halo 2 Rules!! »

Kirk wrote:it's very nice with the exception of the lower lights.
yeah, i havent added the particle effects for the ghost yet. so i just added omnis for now (better than nothing)

couple new shots in that scene:
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Image

well.....same shot different angle =P
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