3dsmax Rendering Support Topic

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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JunkfoodMan





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Post by JunkfoodMan »

Darco, I seem to visualize those marines singing a peaceful song around the campire with that pose...
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wat
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Post by darco9x2 »

what do you mean the reflection gets messed up? could you post an example please?
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Post by Pyroman »

A quickie.


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Bumps look odd...
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neodos
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Post by neodos »

darco9x2 wrote:what do you mean the reflection gets messed up? could you post an example please?
It's like the reflection is too much distorted when i use the bump maps, here an example:

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Post by darco9x2 »

make sure you check your reflection settings that it is supposed to reflect the environment as well as the hdr you have there. other than that, either use displacement or follow up on that question you asked at a blender forum.


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thats how it should look.
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Post by Jordan »

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Make me not suck plz. There's no lighting because I can't do that well either. :(
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Post by fritz_da_monkey »

I grabbed the model and textures for the in amber clad and the textures aren't showing up right. (Render with bad textures attached).

How do I find the material settings that the game uses?

edit: (It wont let me attach the image. I have to go right now. I'll post it later).
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Post by Jordan »

You have to looks at the shader tag to get info. Looking at Guerilla for Halo CE really helps to understand how Halo's engine works. Unfortunately, that's only for Halo 1.
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Post by fritz_da_monkey »

What program should I use to look at the tag?
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Post by darco9x2 »

entity. but if you dont know what you're looking for it really wont help you.
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Post by Veegie[Temp] »

fritz_da_monkey wrote:I grabbed the model and textures for the in amber clad and the textures aren't showing up right. (Render with bad textures attached).

How do I find the material settings that the game uses?

edit: (It wont let me attach the image. I have to go right now. I'll post it later).
Use imageshack to host images.
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Post by darco9x2 »

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Post by Tural »

I like it Darco, nice work.
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Post by Veegie[Temp] »

I see single object on a single plane, or a black background renders way too much.

Why don't any of you guys bother to create an actual scene?...
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Post by neodos »

Because we are on 3dsmax Rendering Support Topic and we are trying to get the best render for an object before we make a scene.

It's easy to do it step by step.

That scarab looks nice Darco :)
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Post by Veegie[Temp] »

I've heard that excuse for too many times.
You know just as well as I do that you can fully plan, design, and concept a scene without having perfect materials...
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Post by fritz_da_monkey »

Veegie wrote:I see single object on a single plane, or a black background renders way too much.

Why don't any of you guys bother to create an actual scene?...
Image

I do make scenes. I just don't normally post them in a support topic. :roll:


Can someone teach me what the different parts of the shader tag mean? I think I understand some of it but not enough.


This is a quick render of the INC. I know that it looks horrible right now. I'm just trying to get the weird textures fixed for right now.

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Post by benman08 »

Veegie wrote:I've heard that excuse for too many times.
You know just as well as I do that you can fully plan, design, and concept a scene without having perfect materials...
What nedos said is right. This topic is for those learning how to render in 3ds max. If they choose to make a scene out of it, that up to them, not you.

Mod Edit: Calm down Ben...what you said is correct, but there's no need to be that harsh.
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Post by darco9x2 »

Veegie right now im just working on materials, you'll have a scene from me soon enough.
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Post by Veegie[Temp] »

benman08 wrote:What nedos said is right. This topic is for those learning how to render in 3ds max.
Concepting and the basic working of developing a render aren't involved in rendering?... Right.
If they choose to make a scene out of it, that up to them, not you.
No shit?
fritz_da_monkey wrote:
Veegie wrote:I see single object on a single plane, or a black background renders way too much.

Why don't any of you guys bother to create an actual scene?...

Code: Select all

[img]http://i58.photobucket.com/albums/g246/fritzmonkey/Covies.jpg[/img]
My comment was mainly addressing the people that constantly post, "Hey check out this shader" or "updated MC".

I've never even heard of you.
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