Flamethrower With Light

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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Andrew_b




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Flamethrower With Light

Post by Andrew_b »

Here is the most recent picture, And a video.
Image
Video: http://www.youtube.com/watch?v=tAZagd4Gv6c

Is there something you want to see? Any suggestions? Comments? It is almost finished, but thought maybe some of you want to add some finishing touches. :P If you want to, just post here what I should change.
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Post by {TP}Spartan »

Only thing i could say is maybe try to reskin the flame projectile to look like and actual flames with work particles and gj andrew
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Post by DEEhunter »

Needs better particles.
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Andrew_b




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Post by Andrew_b »

Another Update.
Image

You may not notice, but I did re-skin the particles (flame). It is more red now. Also, I made the light more red. I'm not sure if I like it. What do you think? Also, Right now, I'm checking if I can have a little blue light for when your not firing. :D
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Post by Cobain »

teh light is too red...make it lighter
and for teh flame...
try changing its attitude
so it is like an actual flame thrower not these roundish clouds...
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Post by Corvette19 »

Thats some beautiful stuff right there.
Xfire = corvette19
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Post by Andrew_b »

here is the newest version. light for the small blue flame hasn't worked yet. Still trying to get it to work. :x

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What do you think of the light now?
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Post by Cobain »

almost...but still change teh flame
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Post by Andrew_b »

Meh, it shoots out so many sprites it's hard to tell. Here it is.

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Post by Andrew_b »

Finished!
Image

Video:
http://www.youtube.com/watch?v=3u86u9Fy_U0

Now for just a few small changes.

(sorry about double post, but it's an update.)
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Post by L0d3x »

Looks hawt :D
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Post by Corvette19 »

Very nice Andrew.b
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Post by {TP}Spartan »

You get a cookie only an Oreo though
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Post by SpecOp44 »

Looks great. Only thing is the ammo counter. It just seems out of place.

Try integrating it on the actual gun, instead of it sticking out like that.
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Post by InvaderVeex »

SpecOp44 wrote:Looks great. Only thing is the ammo counter. It just seems out of place.

Try integrating it on the actual gun, instead of it sticking out like that.
It's the original model. He's showcasing the flames and their shaders.

btw, glad to seer the flamethrower getting some love.
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Post by SpecOp44 »

InvaderVeex wrote:It's the original model. He's showcasing the flames and their shaders.
Ah, oops.

I don't play or mod Halo 1. >_>
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Post by Cobain »

andrew...
you made me climax.
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Post by Andrew_b »

SpecOp44 wrote:
InvaderVeex wrote:It's the original model. He's showcasing the flames and their shaders.
Ah, oops.

I don't play or mod Halo 1. >_>
Haha, it's ok. Glad to see people like my work. :)
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Post by INSANEdrive »

I don't know what your trying to do...but...It would help if you worked on the particle effects. ( Must...resist...self...promotion)[size=0]INSANeffect *twich*[/size]

I remember thinking how "globby" the flames from the flamethrower looked. So i fixed it... than I fixed some other stuff. Ask me a question... I love particles. ^_^

The Flamethrower 2 Beta is very nice... needs more feathering or something though. In the beginning of the animation it feels a ...um... abit pointy on the side ( lack of better expression). Like its being pulled… or something.


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