Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Dalek
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by Dalek » Sat Mar 01, 2008 12:58 pm
Reminds me of a diseased blood cell of sorts.
DEEhunter
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by DEEhunter » Sat Mar 01, 2008 1:02 pm
I may not go to far with this though. I'm rendering a image of it with a more organic material and will update once its done. As soon as I can get some cell materials going then I can make something better.
Edit: Got it.
Jordan
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by Jordan » Sat Mar 01, 2008 9:54 pm
Top kind of looks like spotted clay.
DEEhunter
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by DEEhunter » Sun Mar 02, 2008 12:20 am
fritz_da_monkey
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by fritz_da_monkey » Sun Mar 02, 2008 9:05 pm
First, the CCS looks a bit to shiny.
Second.
Model and texture ripped from halo 3. Textures and model refined by me.
I'm assuming that that is a typo.
DEEhunter
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by DEEhunter » Sun Mar 02, 2008 9:41 pm
Woops! Didnt notice that.
hdoan
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by hdoan » Sat Mar 22, 2008 12:49 pm
antszy101
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by antszy101 » Sat Mar 22, 2008 1:06 pm
Haha, its never too late...
Your reflections are way too strong on the rubber of the MC, and there doesn't seem to be any on the armor. Fix that and it will look great to me!
Keablr
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by Keablr » Sat Mar 22, 2008 1:18 pm
The normal map on your render is wrong.
CDK908
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by CDK908 » Fri May 09, 2008 5:07 am
Signature over file size limit of 75kb, please read the rules.
Don't Cry Just Go Die!
Andrew Jackson wrote: I have only two regrets: I didn't shoot Henry Clay and I didn't hang John C. Calhoun.
bcnipod
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by bcnipod » Fri May 09, 2008 7:59 am
I <3 you
stargate FTW.
theguardian
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by theguardian » Mon May 26, 2008 7:19 am
Gamertag: iGuardian
Keablr
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by Keablr » Mon May 26, 2008 9:04 am
W00T! Finally a new post. Looks good. It seems a bit rough around the edges but still, me likey.
Yeah I haven't render anything in a couple of months, so yeah tell me what you think
theguardian
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by theguardian » Mon May 26, 2008 4:26 pm
Keablr wrote: W00T! Finally a new post. Looks good. It seems a bit rough around the edges but still, me likey.
Yeah I haven't render anything in a couple of months, so yeah tell me what you think
Thanks, I kept it rough around the sides because thats how it is in the game and I wanted it to be very accurate.
I really like your material on the chief. Only thing that seems weird is the fact that he seems smoothed. Try turning off any smoothing that might be on the model.
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Keablr
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by Keablr » Mon May 26, 2008 5:12 pm
theguardian wrote:
Thanks, I kept it rough around the sides because thats how it is in the game and I wanted it to be very accurate.
I really like your material on the chief. Only thing that seems weird is the fact that he seems smoothed. Try turning off any smoothing that might be on the model.
Alright I will give it a try.
DEEhunter
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by DEEhunter » Mon May 26, 2008 8:31 pm
needs a little more glossiness.
bcnipod
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by bcnipod » Tue May 27, 2008 6:52 am
looks good, a bit to textured to me in comparison to the models from the halo games, but looks a bit more real.
theguardian
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by theguardian » Fri May 30, 2008 1:11 pm
Anyone like my respawn point?
Um. What should I model next? I want to make a lot of objects that I can use to place in a scene.
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Jean-Luc
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by Jean-Luc » Thu Jun 05, 2008 11:05 am
Has a pretty long way to go, but the idea is there.
Formerly Halo 2 Rules!!
DrXThirst
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by DrXThirst » Thu Jun 05, 2008 11:39 am
Dang, it looks pretty good so far.