No its just extremely dark.Cheeze Man wrote:It looks a little too dark, unless its just the contrast against a white background
3dsmax Rendering Support Topic
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damn it i was trying to get a battle scared one but not very damage look. kinda like a few bullet bounced off it. i'll try again.Tural wrote:It looks like it's made of stone. The bump maps on every part are very unappealing.
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I've been working on my wraith a bit, added glowiness, ready for a 100% Global Illumination (Radiosity), also i need to know if anyone can help me or link me to a tutorial on how to rig stuff in Cinema 4D

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I have question. I remember how after the beta Anthony and someone else made tools to extract bitmaps and models out of the maps. Then they said they were not going to release it until the game is released. So i was wondering what is the status on the program is. Are they trying to make changes to it, because probably it doesn't work with the retail Halo 3 or what.
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Hi, I haven't posted here in awhile, but I've still been rendering. I just rendered this a few minutes ago.

I did this one a few days ago. (Ignore the shadows on the ground. I had to do that to cut down the render time.)

And I did this one a few weeks ago. If you have 3d glasses I recommend putting them on now.

I'm interested to know what you all think. Any comments or suggestions?

I did this one a few days ago. (Ignore the shadows on the ground. I had to do that to cut down the render time.)

And I did this one a few weeks ago. If you have 3d glasses I recommend putting them on now.

I'm interested to know what you all think. Any comments or suggestions?
3D galsses?
OLD SCHOOL!
I like the renders, and the marine seems good cos it's original.
OLD SCHOOL!
I like the renders, and the marine seems good cos it's original.

For anybody still wondering where FTD has gone, here it is.
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