{WIP} Full Halo Mod

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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What should i do now?

Poll ended at Thu Sep 13, 2007 9:56 am

Finish
5
71%
Release beta then finish
1
14%
Release beta then stop
0
No votes
Discontinue and never release
1
14%
 
Total votes: 7

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niktheweirdmodder





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{WIP} Full Halo Mod

Post by niktheweirdmodder »

Hi there. My FHM is nearly half way there, levels complete are a30, b30, b40 (lost ppf so i'm gonna redo) and levels im doing right now are c40 and d20.

Some questions:
In d20 what colour coolant do you want?
In b40 do you want the ground completly snowed up or part snow part grass?

Also does anyone know how to place AI spawns? Would be useful in b30 :)
Attachments
The grav lift of Keyes. Not literally.
The grav lift of Keyes. Not literally.
Grav Lift.JPG (67.85 KiB) Viewed 1643 times
A firefight
A firefight
Bastards fighting.JPG (40.17 KiB) Viewed 1645 times
The sentinels
The sentinels
Sentinels.JPG (55 KiB) Viewed 1638 times
The beginning. Of halo
The beginning. Of halo
Crashing down.JPG (58.36 KiB) Viewed 1633 times
FHM Pics.rar
All the pictures
(1.63 MiB) Downloaded 6 times
If you want to do something good, keep trying to make it good. Don't release crap.
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Umbral





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Post by Umbral »

That looks pretty cool I am not much of a Halo 1 player but I think it looks nice finish it up for sure. :)
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antszy101




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Post by antszy101 »

Last picture's cliff looks a bit disgusting :?
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CabooseJr




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Post by CabooseJr »

its like Dig Dug.
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HellaWack





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Post by HellaWack »

antszy101 wrote:Last picture's cliff looks a bit disgusting :?
Agreed,
you should change that for the finished version.
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i.am.terror





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Post by i.am.terror »

antszy101 wrote:Last picture's cliff looks a bit disgusting :?
with a slight amount of blending thats how cliffs in ravines should really look if they were more dirt/clay than say granite or some other rock. it shows the erosion over time. it's like a time line for a gorge.
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dec1234





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Post by dec1234 »

i.am.terror wrote:
antszy101 wrote:Last picture's cliff looks a bit disgusting :?
with a slight amount of blending thats how cliffs in ravines should really look if they were more dirt/clay than say granite or some other rock. it shows the erosion over time. it's like a time line for a gorge.
You find me cliffs that look like that and ill take a p1ss in a magicians hat...
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Post by JK-47 »

i.am.terror wrote: with a slight amount of blending thats how cliffs in ravines should really look if they were more dirt/clay than say granite or some other rock. it shows the erosion over time. it's like a time line for a gorge.
I've been to many places that have that appearance, however, those cliff textures look nothing like it. They look really bad :\

Other than that, the mod looks pretty nice :)
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INSANEdrive




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Post by INSANEdrive »

dec1234 wrote:
i.am.terror wrote:
antszy101 wrote:Last picture's cliff looks a bit disgusting :?
with a slight amount of blending thats how cliffs in ravines should really look if they were more dirt/clay than say granite or some other rock. it shows the erosion over time. it's like a time line for a gorge.
You find me cliffs that look like that and ill take a p1ss in a magicians hat...
Hope you know a Magician

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I know what he is trying to do.... but he didn't... It Looks Awful.

Needs to scrap it.
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dec1234





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Post by dec1234 »

Well while practicing my peeing shot in a hat i accidentally p2ssed on my camera and now its broke to i cant get you my pics :P
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niktheweirdmodder





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Post by niktheweirdmodder »

Here are some more pictures.

How do you get the coolant to glow red?

How do you place AI spawns?
Attachments
I'm buggered.JPG
I'm buggered.JPG (59.21 KiB) Viewed 1451 times
Grassed up.JPG
Grassed up.JPG (96.36 KiB) Viewed 1449 times
Snowy shoot up.JPG
Snowy shoot up.JPG (107.8 KiB) Viewed 1448 times
Coolant 2.JPG
Coolant 2.JPG (41.39 KiB) Viewed 1446 times
Coolant 1.JPG
Coolant 1.JPG (48.96 KiB) Viewed 1444 times
If you want to do something good, keep trying to make it good. Don't release crap.
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Post by Dead Killa \ D »

adding ai spawns in solo maps...i dont know if it works the same way like MP.. and as for making the coolant glow read, no water actually has a source bitmap, just a cubemap, and ripple map, and maybe a bumpmap. You can change the colours of it in its shader tag, but im not sure how to access that in halo PC..nor do i remember(last mod i made was around a year ago..)
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