3dsmax Rendering Support Topic

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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Tain7ed





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Post by Tain7ed »

Dootuz are you making a separate material for the visor or are you trying to do it with the diffuse map? Because it shouldn't be green at all. A picture of your material tree might help figuring it out, plus you should use the img tag.

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[img]Your Image link[/img]
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Dootuz





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Post by Dootuz »

Tain7ed wrote:Dootuz are you making a separate material for the visor or are you trying to do it with the diffuse map? Because it shouldn't be green at all. A picture of your material tree might help figuring it out, plus you should use the img tag.

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[img]Your Image link[/img]

I know the [img] thing, but I render at a high res, to high for Halomods. I have a separate material for the visor. I'm still working on it though. It
Last edited by Dootuz on Sun Jun 24, 2007 5:27 pm, edited 1 time in total.
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Post by Tural »

Dootuz wrote:i render at a high res, to high for Halomods
Um...
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Post by Veegie »

Don't render at unnecessarily high resolutions.
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Post by Dootuz »

Vegito619 wrote:Don't render at unnecessarily high resolutions.

Well you know best for rendering.
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Post by theguardian »

Dootuz wrote:
Vegito619 wrote:Don't render at unnecessarily high resolutions.

Well you know best for rendering.
You dont have any highres textures so rendering in highres is just showing how blurry your material really is......

It is worse to render in highres in your case.
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Dootuz





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Post by Dootuz »

How's this?

Removed it was old.

I think it's better.


:) Dootuz :)
Last edited by Dootuz on Tue Jun 26, 2007 1:16 pm, edited 1 time in total.
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Post by kornkidcrazy »

Looking better Dootuz.
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Post by Dootuz »

kornkidcrazy wrote:Looking better Dootuz.

Thanks!
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Post by Veegie »

Why is the rubber shiny?
In the game the rubber is not shiny.
Why would you think the rubber should be shiny?
What gave you the idea that the rubber should be shiny.
No where else is the rubber depicted to be shiny.
Therefore, you should not be happy with the rubber being shiny.
The rubber should not be shiny.
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Post by Geo »

So wait, the rubber shouldn't be shiny?
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Post by Veegie »

Why would you think the rubber should be shiny?
What gave you the idea that the rubber should be shiny.
No where else is the rubber depicted to be shiny.
The rubber should not be shiny.
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Post by Geo »

I think the rubber should be more shiny. Give it a cubemap.
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Dootuz





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Post by Dootuz »

Image

New picture.

http://www.the7thhour.com/Highres.jpg

Vegito619 is that what you ment by not rendering that high res?

:) Dootuz :)
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Post by Veegie »

No, I was referring to this actually.
Yeah, no.
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Post by kornkidcrazy »

Here, its a present for Dootuz/Igeo. Its MC and how his armor/rubber reflections are supposed to look like.....

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Post by FleetAdmiralBacon »

kornkidcrazy wrote:Here, its a present for Dootuz/Igeo. Its MC and how his armor/rubber reflections are supposed to look like.....

http://img329.imageshack.us/img329/725/wingo1.jpg
It looks like he was covered in a clear plastic and then dipped in oil. lol
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Post by Dootuz »

Overshield :)
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Post by theycallmechad »

I like the armor reflection a lot, but I think the rubber should be more dull.
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Post by kornkidcrazy »

Chad, you do realize I was joking right?
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