"Deployable" Gravity Lift
- JacksonCougAr
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"Deployable" Gravity Lift
I'm working on it... just a little portable fun!
V S
Mines Tripier
Thanks for slowing it down Tural. It was slower in Photoshop, lol.
V S
Mines Tripier
Thanks for slowing it down Tural. It was slower in Photoshop, lol.
Last edited by JacksonCougAr on Sat Jun 16, 2007 8:26 am, edited 2 times in total.
- JacksonCougAr
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i know some one that will give you the model if you give him a working tag. also you might want to control the amount of power the grav lift have so you don't go flying everywhere or too high.
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- JacksonCougAr
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As I mentioned I have plans for it. Currently the darn thing has no lifespan on the bullets so...yea--up, up, and away! Also If you spawn too many they "Stop working" IDK why... Also the "Gun" disappears after a while--thats what that one picture was showing.
Expect a massive update to the whole thing. This was a proof of concept mod. Now I need to make the real thing.
Expect a massive update to the whole thing. This was a proof of concept mod. Now I need to make the real thing.
- JacksonCougAr
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- DemonicSandwich
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just decrease the distance that the projectile lives, that will make the lift shorter. Also decrease teh rate of fire and you wont fly as fast.
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- JacksonCougAr
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About the not working thing anymore once there are too many, this is due to the Halo 2 HAVOK engine being overrun by too much gravity modifications. This makes the engine lock down or shut off all or any more gravity lifts so the game doesn't lag (damn you Bungie!!! lol).JacksonCougAr wrote:As I mentioned I have plans for it. Currently the darn thing has no lifespan on the bullets so...yea--up, up, and away! Also If you spawn too many they "Stop working" IDK why... Also the "Gun" disappears after a while--thats what that one picture was showing.
Expect a massive update to the whole thing. This was a proof of concept mod. Now I need to make the real thing.
- JacksonCougAr
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- ninja modder
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