After about 3 months, i think, of having the model i was finnally able to get it to come out just right in halo 2 thanx to dec's teaching. In other words, a non-ripped ar.
im gonna fix that little glitchy thing on the counter.
Thanx once again dec for teaching me. No its not supposed to be something spectacular, its just something to get ur opinion on.
Something looks wrong with the AR... it seems squished. Maybe it's just the ammo counter thats distracting, but meh. At least it can actually be posted in mods now.
hmm. The barrel looks just a bit too long to me. Also, it doesn't look good in FP because the part where the ammo counter is isn't high enough. Raise that up just a bit and it should be good. Other than that, nice.
Other than it's squished, there's the really annoying lines on the ammo counter, and the gun seems to be positioned wrong.. seems to be pointing up a little.
looks awsome
it does look squished like mentioned above i modeled it with the games model right next to it and it was the same size
is the texture ripped or custom? i could give you the halo 1 ammo counter textures
and its supposed to be a halo 3 ar so thats why the barrel is longer, also rain it has a 32 round clip