In this mod, I'm trying to not make this into a generic Halo PC mod, with exception errors, incompleteable objectives and enemies that sometimes co-operate with you. Instead, I'm trying to make it feel more like an updated version of Halo rather than a total conversion. Any part of the modification that was not completely working or was glitchy, was removed. It's still Halo, it still looks like Halo even with the new shaders, but you will notice some differences even if you haven't played Halo 1 in a long time.
The mod is actually almost finished, I was working on this at sometime around June, spending about an hour or two per week (I don't spend a lot of my time on Halo modding). I haven't ppfed anything yet, because I want some input from other users and I will play through the campaign a few times to see if everything is working properly.
And there are NO meta swaps, anything that was swapped was done through the scenario.
Here is a video:
http://www.members.shaw.ca/chungw/Halo% ... uality.wmv
and here are some pictures:
(and no, I didn't find a way to have anti aliasing in Halo, I took the images in high res and resized them to low res)







