Halo Photography

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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kornkidcrazy




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Post by kornkidcrazy »

Doorm4n, does trulife do it different than I? I bet his way is proper. ;)
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Veegie[Temp]




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Post by Veegie[Temp] »

Looks sweet actually. Try to make something that is really gameplay differentiating. Not to say a massive castle isn't.
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DoorM4n
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Post by DoorM4n »

kornkidcrazy wrote:Doorm4n, does trulife do it different than I? I bet his way is proper. ;)
yeah man its such an easy way, im me dude
Veegie wrote:Looks sweet actually. Try to make something that is really gameplay differentiating. Not to say a massive castle isn't.
I'm in the process of doing so :wink:

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I have no clue, i was just bored

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{SA}DR





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Post by {SA}DR »

Lol , nice , Master Chief has learned the mysterious power of kung fu . :lol:
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Dojorkan




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Post by Dojorkan »

[quote="{SA}DR
Hawaiian Modder




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Post by Hawaiian Modder »

Looks like a jmad edit so now idle or walk or something like that has been changed to a strange animation. Cool Find.
I thought it was like skiping.
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Thanks lej for the sig.
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DoorM4n
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Post by DoorM4n »

[quote="Dojorkan"][quote="{SA}DR
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atreyuangel





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Post by atreyuangel »

it looks like micheal jackson
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trepdimeflou




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Post by trepdimeflou »

part of my upcoming mod:

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ScottyGEE




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Post by ScottyGEE »

Yes, the glare values are kool...But theres a fine line between pretty and "OMG THAT GLARE MAKES THE MOD LOOK SHIT AND BLURRY"

:lol:
Just my two cents...
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Technically its only me animating though ;)
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benman08




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Post by benman08 »

Looks as if the masterchief is reflecting the environment =o
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Tural




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Post by Tural »

He's not. =o
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benman08




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Post by benman08 »

Custom cubemap maybe? or using an existing cubemap like the deltatap cubemap.
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spartanx5




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Post by spartanx5 »

benman08 wrote:Custom cubemap maybe? or using an existing cubemap like the deltatap cubemap.
Every map has its own unique cubemaps of its enviroment.
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Post by Hawaiian Modder »

I would think its in the sky tag. I don't remember completely but I know it has values in it.
I would say thats the bloom one.
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Thanks lej for the sig.
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turk645




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Post by turk645 »

yeah that's the bloom value. Didnt think the spectral bloom effect would be used already after being found for a short time.
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trepdimeflou




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Post by trepdimeflou »

turk645 wrote:yeah that's the bloom value. Didnt think the spectral bloom effect would be used already after being found for a short time.
it's not only that; i edited sky height, darkness, and saturation as well =p
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SilentKnight064





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Post by SilentKnight064 »

I love the visor, but the hands not so much. I like the idea, it just doesn't look right.
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ScottyGEE




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Post by ScottyGEE »

To help improve the flood's shocking sense of aim, the sniper rifle comes equipped with a laser pointer :P
Excuse the shocking jpg quality...How could I be such a hypocrite?
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Technically its only me animating though ;)
focused soul





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Post by focused soul »

Its not bad quality, just very dark, but i like what little i can make out lol
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