Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Lake
Posts: 4 Joined: Thu Mar 02, 2006 6:36 pm
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by Lake » Fri Mar 03, 2006 11:45 am
should i post this on this site
Attachments
looks cool eh looks cool.JPG (67.85 KiB) Viewed 1312 times
I come from New Zealand.You gotta love New Zealand
Xero
Posts: 1628 Joined: Fri Apr 09, 2004 6:41 pm
Location: Logan
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by Xero » Fri Mar 03, 2006 11:52 am
You need to put a download in this topic or it will be moved to the picture forum.
Logan is dead.
Lake
Posts: 4 Joined: Thu Mar 02, 2006 6:36 pm
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by Lake » Fri Mar 03, 2006 11:56 am
ok but tell me if its good enough
I come from New Zealand.You gotta love New Zealand
Leg0
Posts: 681 Joined: Mon Jun 28, 2004 2:19 pm
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by Leg0 » Fri Mar 03, 2006 12:00 pm
http://files.halomods.com/viewtopic.php?t=18122
Please read the rules. Please post a download within 24 hours, thank you.
No one can really tell how good a mod is untill they play it. So you might as well post it
slayer410
Posts: 738 Joined: Mon Oct 03, 2005 1:41 pm
Location: Texas
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by slayer410 » Fri Mar 03, 2006 12:01 pm
Go ahead and post it.
Flying Spartan
Posts: 178 Joined: Thu May 26, 2005 3:40 pm
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by Flying Spartan » Fri Mar 03, 2006 2:33 pm
i donno, telling by the picture u shouldn't put trees on the road, ive seen better forests in bloodgulch. and besides, it boring when you can see everything in a forest , so make it night. but ......
**You need to post a download**
llamaboy772
Posts: 729 Joined: Mon Apr 05, 2004 2:29 pm
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by llamaboy772 » Fri Mar 03, 2006 2:55 pm
Sorry but that is wayyyyyyyy to easy. And you have to post a d/l.....read the rules.
poiuy297
Posts: 57 Joined: Sat Sep 24, 2005 6:35 pm
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by poiuy297 » Fri Mar 03, 2006 8:59 pm
i dont think you should really post a d/l it is just trees on bloodgulch and when i run rly fast i dont want to bump into them+dont waste bandwith
Caboose{SE}
Posts: 1311 Joined: Mon Mar 01, 2004 12:48 pm
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by Caboose{SE} » Fri Mar 03, 2006 9:49 pm
next time go to the pictures section. post a few pictures in there. ask them...maybe a poll. then if they like it (or not) come here and post it
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slayer410
Posts: 738 Joined: Mon Oct 03, 2005 1:41 pm
Location: Texas
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by slayer410 » Fri Mar 03, 2006 11:23 pm
I think you should add like 1000 trees so it is like a forest. Also add some fog and you got a good map.
SnaFuBAR
Posts: 2515 Joined: Sun Apr 04, 2004 11:21 pm
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by SnaFuBAR » Sat Mar 04, 2006 10:03 pm
1000 trees will make it lag to hell and back. sparse trees. you can make it a d/l if you wish.
Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
=sw=warlord
Posts: 1469 Joined: Wed Feb 23, 2005 4:11 am
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by =sw=warlord » Sun Mar 05, 2006 12:10 am
hmm well differnt but by the looks of it you did a pmi for the trees if u going to do a pmi try to do somthing differnt try to think of somthing no ones ever done before.
Pie
Posts: 2690 Joined: Wed Mar 10, 2004 8:46 am
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by Pie » Sun Mar 05, 2006 12:11 am
Reskin the entire map and it shall be worthy of a download.
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Dootuz
Posts: 1237 Joined: Wed May 25, 2005 4:10 pm
Location: Under my xbox on Delta Halo
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by Dootuz » Sun Mar 05, 2006 8:19 am
post it it looks good and i think the image may be oversized
Tural: Conversation over.