Render Gallery Submission Thread (Updated 8-13) 56k warning

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
rossgemuend





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Post by rossgemuend »

basically, it's just a camera flyby of the covenant fleet which consists of 600 battle cruisors and 100 capital ships. The single leviathan ship is where the chief and elite(s) are fighting and is also the point of convergence for the human and covenant fleet. the human fleet (not shown here) will also consist of 700 ships.

I think that I'll have to disable the specular bloom due to the "blinking" nebula and sun. Also, what do you think of the music?

Click image for video
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AjemsuhgaoII





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Post by AjemsuhgaoII »

Dude, that's awesome. Nice music. Earth could be better..it's kinda...bland. But other than that, it was cool. Good job.

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[IRC] Matty





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Post by [IRC] Matty »

Holy Beep rossgemuend! The only thing i would add would be a few Orbital Defence Grid Stations (Mac Gun Stations) Like, Cario. Also what music did u use on that, it seems very apocoliptic? Nice stuff ;)
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neodos
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Post by neodos »

Dude Your video is AwEsOmE!!!!
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MasterChief2829




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Post by MasterChief2829 »

[IRC] Matty wrote:Holy Beep rossgemuend! The only thing i would add would be a few Orbital Defence Grid Stations (Mac Gun Stations) Like, Cario. Also what music did u use on that, it seems very apocoliptic? Nice stuff ;)
Ditto :P If you added Orbital Defence Grid Stations, that be freakin awesome. I noticed that the "sun" goes out each time a ship passes by, which is fine I guess, but there is no corona (I beleive thats what it's called >.<) shining on the outside. Looks awesome though :lol:
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benman08




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Post by benman08 »

:)
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GametagAeonFlux




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Post by GametagAeonFlux »

A little small and dark for my tastes, try going a little closer up on the chief maybe? Or were you going for a dark/light contrast look?
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Veegie[Temp]




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Post by Veegie[Temp] »

benman08 wrote::)
*image*
I thought Turf had...you know....light, scenery, bumpmaps, and detail maps.
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Post by Jordan »

my birghtness is all the way up right now and i cant see anything in that pic except for an outline of a very small chief :?
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Veegie[Temp]




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Post by Veegie[Temp] »

rossgemuend wrote:basically, it's just a camera flyby of the covenant fleet which consists of 600 battle cruisors and 100 capital ships. The single leviathan ship is where the chief and elite(s) are fighting and is also the point of convergence for the human and covenant fleet. the human fleet (not shown here) will also consist of 700 ships.

I think that I'll have to disable the specular bloom due to the "blinking" nebula and sun. Also, what do you think of the music?

Click image for video
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Really nice.
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Hijikata wrote:The fact you love Jesus doesn't change the fact you're a fucking mental patient. It just means you're a mental patient with a great imaginary friend.
Skynethalo





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Post by Skynethalo »

yeah what music did you use :?:
Itszutak





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Post by Itszutak »

What plugin would I need to play that video? I got this whole list...
rossgemuend





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Post by rossgemuend »

the video is divx. The song is "Jillian" by "Within Temptation". I would LOVE to put orbital defense grids in the scene BUT, i can't uvw map. I'm willing to learn, i just haven't had the time lately. If anyone has one that they'd be willing to let me use, i'd be very grateful.
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SnaFuBAR





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Post by SnaFuBAR »

rossgemuend wrote:Click image for video
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that was the shit. could use some work, as it looked like they were all drifting off to the right. i would suggest lining up the camera with the middle of the fleet next time, that way it looks like they're all converging on one spot and not drifting in either direction.
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rossgemuend





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Post by rossgemuend »

yeah, no ships were even moving in the scene. it was just a camera flyby. In the final scene, all of the ships are dynamically changing speed and direction while avoiding each other. The battle cruisers (smaller ships) will be moving at about 1.5 times the speed of the capital ships. I've decided to turn off raytracing for all of the ships accept for the one leviathan that the fight takes place on because i can't render without memory errors. it also reduces each frame from 10 minutes to about 2. Just wait until you see the human fleet!

so... "cough cough" anyone got an extra mac gun station lying around?
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trepdimeflou




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Post by trepdimeflou »

I might >_> IM me.
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SnaFuBAR





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Post by SnaFuBAR »

ah, i see. you got a render of the leviathan by itself? i'd like to see it.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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Post by Kirk »

I like it, but in my opinion there are to many ships.
rossgemuend





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Post by rossgemuend »

i agree about the too many ships thing, but in the scene, they are spread much thinner and they look much better. i'll show more when i calculate the crowd behaviors later. I need to get all of the static objects into the scene first so i can tell the crowds what to avoid. (for anyone that doesn't know what a crowd is, it's something that controls other objects' behavior)

Leviathan picture

the blue-ishness of the ship is from the reflection of the nebula and the black earth is due to the fact that i'm redoing the illumination map.
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Post by Jordan »

m-a-zing
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