MLG Heightened
Posted: Tue Jan 27, 2009 11:50 am
Okay guys this is my first map that i tried to interlock, i didn't do any geo merging as i have not yet mastered it and if i did it would have helped this map immensely.
Weapons on map:
4 Battle Rifles
4 Carbines
2 Sniper Rifles
2 Needlers
1 Shotgun
6 Frag grenades
6 Plasma grenades
and 1 Custom Power up set to MLG standards
Game types:
CTF "personal fav"
Slayer
Oddball
KOTH
Oddball might be messed up with spawns but idk why i set them accordingly to red and blue base and the neutral spots.
The needlers are there for the fact that they seem to work okay against someone with Custom powerup they may not be standard MLG weaponry but they add a nice touch to the map.
I tried to do this map in a noticeable style but in a way that a 2 base symmetrical map hadn't been done before. So now the pics.
Red base:
Red 1:
Blue base:
Blue 1:
Gold base:
White base:
Middle:
Note: i know that movable objects are not in mlg but for this map the crates, dumpsters, and barrels are essential for game play to make it more exciting.
I know some of the fence walls protruding out of the boxes are not exactly the same but im learning i just lost patience with it when i was doing that, well this is my first interlocked map hope you all enjoy and please leave me some critiques on how to get better. Thanks
Download: http://www.bungie.net/Online/Halo3UserC ... d=64191752
Weapons on map:
4 Battle Rifles
4 Carbines
2 Sniper Rifles
2 Needlers
1 Shotgun
6 Frag grenades
6 Plasma grenades
and 1 Custom Power up set to MLG standards
Game types:
CTF "personal fav"
Slayer
Oddball
KOTH
Oddball might be messed up with spawns but idk why i set them accordingly to red and blue base and the neutral spots.
The needlers are there for the fact that they seem to work okay against someone with Custom powerup they may not be standard MLG weaponry but they add a nice touch to the map.
I tried to do this map in a noticeable style but in a way that a 2 base symmetrical map hadn't been done before. So now the pics.
Red base:
Red 1:
Blue base:
Blue 1:
Gold base:
White base:
Middle:
Note: i know that movable objects are not in mlg but for this map the crates, dumpsters, and barrels are essential for game play to make it more exciting.
I know some of the fence walls protruding out of the boxes are not exactly the same but im learning i just lost patience with it when i was doing that, well this is my first interlocked map hope you all enjoy and please leave me some critiques on how to get better. Thanks
Download: http://www.bungie.net/Online/Halo3UserC ... d=64191752