Forge maps and variants for Halo 3.
Picceta
Posts: 100 Joined: Tue Feb 07, 2006 8:31 am
Location: England, Essex, Southend
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by Picceta » Fri Jul 04, 2008 11:28 pm
Ambushed
Map Story:
A injured squad of Brutes have taken shelter at this dead end from Marines. But could it a be a trap?
Map Description:
An a-symetrical based map, all linked together through different routes. Cover exactly where you want it, and always the perfect weapon at hand for every situation. All gametypes work.
The Aim:
To create an Earth city ruin type map, to be fun for FFA and team game types. Something that can be played over and over again.
Weapons/Equipment:
Assault Rifle x2
Battle Rifle x2
Sniper Rifle x1
SMG x2
Spiker x2
Plasma Pistol x2
Plasma Rifle x2
Needler x2
Energy Sword x1
Covenant Carbine x5
Mauler x2
Fuel Rod Gun x1
Machine Gun Turret x1
Spike Grenade x6
Power Drainer x1
Overshield x1
Active Camo x1
DOWNLOAD HERE
Screenshots:
The view of a battlefield
Another view (P.S this version doesn't have the modded fan, the download is clean/unmodded!)
Sniping point..?
DOWNLOAD HERE
~Comment back, I hope you like it.~
My Other Maps:
Reach 101 - 10000+ DOWNLOADS
Sereny - 1600+ DOWNLOADS
Downfall - 800+ DOWNLOADS
Derivation - 600+ DOWNLOADS
Peace.
M715ForLife
Posts: 555 Joined: Tue Jun 19, 2007 12:12 pm
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by M715ForLife » Sat Jul 05, 2008 5:18 am
OOOOOO!!
Another from you? This should turn out great!
Corvette19
Posts: 1191 Joined: Wed Jun 21, 2006 6:05 am
Location: South Carolina
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by Corvette19 » Sat Jul 05, 2008 7:36 am
Nice map you have there.
Xfire = corvette19
WaeV wrote: Mess around with stuff, make exceptions, get messy! Do something we've never seen before.
Picceta
Posts: 100 Joined: Tue Feb 07, 2006 8:31 am
Location: England, Essex, Southend
Contact:
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by Picceta » Sun Jul 06, 2008 5:03 am
Thanks guys, anymore comments?
Eaton
Posts: 1639 Joined: Thu Jun 14, 2007 4:16 pm
Location: USA
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by Eaton » Sun Jul 06, 2008 5:05 am
Another great map from Picceta!
I'm a huge fan of your maps!
UR MAST3R
Posts: 280 Joined: Fri Jun 23, 2006 8:38 am
Location: Maryland, USA
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by UR MAST3R » Sun Jul 06, 2008 5:29 am
This map has some really good gameplay for all of the gametypes. I recommend a download.
Good job Picceta. 5/5
Picceta
Posts: 100 Joined: Tue Feb 07, 2006 8:31 am
Location: England, Essex, Southend
Contact:
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by Picceta » Sun Jul 06, 2008 2:03 pm
Thanks a lot guys
Anyone else got any comments? I'll take any :]
MaestroMan
Posts: 676 Joined: Thu Jul 27, 2006 12:01 am
Location: Free Adam Coffeeshop, Amsterdam
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by MaestroMan » Fri Jul 18, 2008 3:03 am
Amazing. Stupid question: how did you morph/intersect the objects?
xXFeRcHoXx
Posts: 155 Joined: Thu Nov 22, 2007 3:11 pm
Location: Michoacan Joined: 06 Sep 2003 Posts: 1337
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by xXFeRcHoXx » Fri Jul 25, 2008 9:04 am
Amazing.... simply amazing
edit: omfg! Reach 101 has +10000 downloads!
Picceta
Posts: 100 Joined: Tue Feb 07, 2006 8:31 am
Location: England, Essex, Southend
Contact:
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by Picceta » Mon Jul 28, 2008 1:35 am
Thanks
Ironic thing is that Reach 101 got the most downloads, when it's probably my worst map for playing on lol.