
Hierarchy
My latest map, Hierarchy, is a map that consists of four levels. It is arranged pyrimadal-like.
It contains a wide variety of weapons.
All gametypes have been 'fixed.' When I say, 'fixed,' I also say, "Not tested, I just placed stuff that I thought was correct for fixing it." I tested Multi-Flag with two other people, and spawns were correct.
Out of the four levels, the first and second are the only ones with spawn points. This is due to my attempt at balancing power.
As you begin on the bottom, you have longer-range weapons, like the battle rifle. But on the second level, the weapons become close-range, just like the fighting area.
The fourth level is just a single open box, with a sniper rifle inside. If you can make it there, you can pretty much control hala large portion of the map, unless someone sneaks up on you. Reaching there is dangerous, as the third level has many fusion coils.
It is an open, not enclosed, map.
The tunnel and the corresponding areas have been blocked off.
It is semi-symmetrical.
The platforms/levels are floating, except for the first one.
I am the author.
Have fun!
Pictures





By the way, I had to remove Confinement to place this on my File Share.
Hierarchy, File Share, Slot 6