*NEW 1-27 V2*Infiltrate

Forge maps and variants for Halo 3.
Post Reply
United_We_Stand




Blacksmith

Posts: 26
Joined: Sun Jan 06, 2008 1:10 am
Contact:

*NEW 1-27 V2*Infiltrate

Post by United_We_Stand »

Infiltrate

V1
Infiltrate is a great symmetrical map that is designed for all gametypes. The weapons are also evenly placed. Theres only 2 "Power Weapons" the Shotgun and Sniper. If you have any suggestions or ideas for the map please dont hesitate to let me know however play it 1st before you say anything please.

V2
I have added areas to the base to make them "bigger". I have also added 2 teleporters and some other minor things. Howver, I played with someone who did V1 and V2 and he said V2 is alot better because its more enclosed and he liked the teleporter idea. =)

Download Slot #4
http://www.bungie.net/stats/Halo3/FileS ... hadow%20CO


~!Works on ALL gametypes, neutral, everthing!~

Pictures:

In Action
Image

Running with the Flag:
Image

Guarding the Flag:
Image

Teleporter Area:
Image

Sniper Spawn:
Image

Red Base Mauler:
Image

Blue Base Mauler:
Image

Middle:
Image


Active Camo:
Image

Weapons on Each Base:
  • 2 SMGS
    2 Spikers
    3 BRS
    2 Assault Rifles
    1 Magnum
    1 Mauler
Equipment:
  • 1 Bubble Shield
    1 Active Camo
Nuetral Weapons:
  • 1 Sniper
    1 Shotgun
Last edited by United_We_Stand on Sun Jan 27, 2008 9:44 pm, edited 4 times in total.
Images in your rotator exceed the height and width limit. Please read the signature rules.
User avatar
DrXThirst




Connoisseur Foundry Pyre

Posts: 3011
Joined: Fri Jun 29, 2007 6:28 am
Location: Georgia
Contact:

Post by DrXThirst »

The map looks nice from what I can tell.

First, you need to go to Bungie and download all of your pictures.
Second, you need to upload all of them to imageshack and post the thumbnail / link here.
Then, the thumbnail will be good quality and when you click on the thumbnail, it will take you to a 1920x1080 picture.
Your pictures are like 20x20. :/
Image
User avatar
SHOUTrvb




Socialist Snitch! Advisor Orb
Mad Hatter Connoisseur Pyre

Posts: 3934
Joined: Sun Feb 13, 2005 11:13 am
Contact:

Post by SHOUTrvb »

They look like severely stretched thumbnails.
United_We_Stand




Blacksmith

Posts: 26
Joined: Sun Jan 06, 2008 1:10 am
Contact:

Post by United_We_Stand »

I Have fixed the thumbnails. Hope it looks better. =)
-DeToX-




Illusionist Recreator Connoisseur Acolyte
Sigma Decryptor Droplet Pyre
Blacksmith Socialist New Age System Engineer
ONI

Posts: 4589
Joined: Sun Jun 18, 2006 3:58 pm
Location: ...

Post by -DeToX- »

United_We_Stand wrote:I Have fixed the thumbnails. Hope it looks better. =)
All I see is a thumbnail... If I click it, it doesn't take me to an image. It takes me to the main site. I would fix that lol.
Image
United_We_Stand




Blacksmith

Posts: 26
Joined: Sun Jan 06, 2008 1:10 am
Contact:

Post by United_We_Stand »

Sorry about that you guys i got it working now they are bigger pics and if you click on them they will be HUGE.
User avatar
DrXThirst




Connoisseur Foundry Pyre

Posts: 3011
Joined: Fri Jun 29, 2007 6:28 am
Location: Georgia
Contact:

Post by DrXThirst »

Nah, they're still only like 900x900.
I'm waiting for something like this: Click
Image
User avatar
SHOUTrvb




Socialist Snitch! Advisor Orb
Mad Hatter Connoisseur Pyre

Posts: 3934
Joined: Sun Feb 13, 2005 11:13 am
Contact:

Post by SHOUTrvb »

Thirst, don't be pain. The images are more than enough to showcase his map..Which looks fine by the way.
User avatar
DrXThirst




Connoisseur Foundry Pyre

Posts: 3011
Joined: Fri Jun 29, 2007 6:28 am
Location: Georgia
Contact:

Post by DrXThirst »

Alright. The map looks great. I've yet to download it though.
Image
United_We_Stand




Blacksmith

Posts: 26
Joined: Sun Jan 06, 2008 1:10 am
Contact:

Post by United_We_Stand »

thanks you guys but is there any constructive critiscism?
User avatar
DrXThirst




Connoisseur Foundry Pyre

Posts: 3011
Joined: Fri Jun 29, 2007 6:28 am
Location: Georgia
Contact:

Post by DrXThirst »

I like how the scenery is placed. It's placed like a Bungie map. I just feel that it's a little too open and you need a few tunnels. You have the open walkways up in the air, so you just add some Open Box Doubles below it.

It plays great in CTF, though!
Image
United_We_Stand




Blacksmith

Posts: 26
Joined: Sun Jan 06, 2008 1:10 am
Contact:

Post by United_We_Stand »

Thanks but the problem with the oen double boxes is that im out. I do however have some regular double boxes. I'll mess w/ it and see how it turns out. =)
Images in your rotator exceed the height and width limit. Please read the signature rules.
Post Reply