No energy doors v10
Posted: Sat Jan 05, 2008 10:00 am
No energy doors v10
Click here to find out more!
Epitah v10
This may be my final version as I can't make objective gametypes other than VIP work.Slayer and TS work great.
V10 Whats Changed:
No more crates or fusion cores inside the map and no more clutter.
Added weapons to the map and grenades.
Added grav lifts where the original lifts dissapeared.
Power weapon is no longer rocket it's fuel rod.
no os
camoe replaced with deployable cover.
Overloading is done out the map.
The map has a bad framerate for about the first 3.46 secs of the game then it's great.It works very good for slayer now that the energy doors are gone.If I can figure out how to get the objectives to work and have better weapon placement this map could be a very good universial map for h3.Too bad it overloads the flag spawns,ball spawns,and hill spawns.But there are different levels of overloading.One test map had just the gravlifts not working and one had just the rocket pad on the floor or just gone.So it might be posssible after alot of testing.But for now this will be it.As for snowbound not sure if it would be good as just a TS map.I was hoping for CTF for it.
http://www.bungie.net/stats/Halo3/FileS ... n4%20Darth
DOOM N4 Darth(Anacondua)
This is not the same as throwing aton of tripmines down and then blowing em up.The match start out without energy doors,no tripmines needed.Which means you can play actual games on it.
Click here to find out more!
Epitah v10
This may be my final version as I can't make objective gametypes other than VIP work.Slayer and TS work great.
V10 Whats Changed:
No more crates or fusion cores inside the map and no more clutter.
Added weapons to the map and grenades.
Added grav lifts where the original lifts dissapeared.
Power weapon is no longer rocket it's fuel rod.
no os
camoe replaced with deployable cover.
Overloading is done out the map.
The map has a bad framerate for about the first 3.46 secs of the game then it's great.It works very good for slayer now that the energy doors are gone.If I can figure out how to get the objectives to work and have better weapon placement this map could be a very good universial map for h3.Too bad it overloads the flag spawns,ball spawns,and hill spawns.But there are different levels of overloading.One test map had just the gravlifts not working and one had just the rocket pad on the floor or just gone.So it might be posssible after alot of testing.But for now this will be it.As for snowbound not sure if it would be good as just a TS map.I was hoping for CTF for it.
http://www.bungie.net/stats/Halo3/FileS ... n4%20Darth
DOOM N4 Darth(Anacondua)
This is not the same as throwing aton of tripmines down and then blowing em up.The match start out without energy doors,no tripmines needed.Which means you can play actual games on it.