No energy doors v10

Forge maps and variants for Halo 3.
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Anaconda3





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No energy doors v10

Post by Anaconda3 »

No energy doors v10

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Epitah v10

This may be my final version as I can't make objective gametypes other than VIP work.Slayer and TS work great.

V10 Whats Changed:
No more crates or fusion cores inside the map and no more clutter.
Added weapons to the map and grenades.
Added grav lifts where the original lifts dissapeared.
Power weapon is no longer rocket it's fuel rod.
no os
camoe replaced with deployable cover.
Overloading is done out the map.
The map has a bad framerate for about the first 3.46 secs of the game then it's great.It works very good for slayer now that the energy doors are gone.If I can figure out how to get the objectives to work and have better weapon placement this map could be a very good universial map for h3.Too bad it overloads the flag spawns,ball spawns,and hill spawns.But there are different levels of overloading.One test map had just the gravlifts not working and one had just the rocket pad on the floor or just gone.So it might be posssible after alot of testing.But for now this will be it.As for snowbound not sure if it would be good as just a TS map.I was hoping for CTF for it.

http://www.bungie.net/stats/Halo3/FileS ... n4%20Darth

DOOM N4 Darth(Anacondua)

This is not the same as throwing aton of tripmines down and then blowing em up.The match start out without energy doors,no tripmines needed.Which means you can play actual games on it.
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Hotrod





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Post by Hotrod »

How in the world did you get rid of the shield doors?
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G.I.R.




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Post by G.I.R. »

Hotrod wrote:How in the world did you get rid of the shield doors?
He probably has a big explosion rigged to start at the beginning of the game.
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I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
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DrXThirst




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Post by DrXThirst »

Hence, bad frame rate first 3.46 seconds of the game...
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Munsie




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Post by Munsie »

Budget glitch + a ton of stuff out of the map. I was curious so I looked around, above the main orange/gold lift is a window, behind the window is the tons of stuff. It just lags out shield doors, lifts, and the centre platform. Which is why he had to place grav-lifts of his own. It's neat, I suppose.
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Yamagushi




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Post by Yamagushi »

Budget glitch you say? O.o i've never heard of such please do tell!?
Don't be.
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G.I.R.




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Post by G.I.R. »

Also, you need to put what map this is for in the description.
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I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
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XiL_Orion





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Post by XiL_Orion »

Glad the shield doors are finally gone, but I wish the platform where rockets spawn was still there.
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