extracting models from beta maps
extracting models from beta maps
Greetings,
Im new to this modding community and i am seeking a bit of assistance. I have halo 3 beta map files. I've heard that its possible to extract models such as spartans and elites for rendering. I've looked all over the place to find out how to do this, but have not been able to find out how. I would like to know the process of doing this, and if weapons can also be extracted.
Best Regards,
-EJon
Im new to this modding community and i am seeking a bit of assistance. I have halo 3 beta map files. I've heard that its possible to extract models such as spartans and elites for rendering. I've looked all over the place to find out how to do this, but have not been able to find out how. I would like to know the process of doing this, and if weapons can also be extracted.
Best Regards,
-EJon
- Rogue_Modder
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Re: extracting models from beta maps
as far as i know, they are also in rsa, but im not sure. if so then we can't.
Re: extracting models from beta maps
What would extracting models have to do with RSA?Rogue_Modder wrote:as far as i know, they are also in rsa, but im not sure. if so then we can't.
The models have been extracted, but the tools are "private", so only a few have them. You can find some models online through some sites if you look hard enough.
- Aumaan Anubis
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Re: extracting models from beta maps
Indeed, it's been done. But those who could help you probably won't.

It is expected, and demanded.Tural wrote:MrMurder, we're going to hold you to that promise.
Re: extracting models from beta maps
how can i get the tools?
-EJon
-EJon
- grimdoomer
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Re: extracting models from beta maps
You would have to make them yourself.epicjon wrote:how can i get the tools?
-EJon

AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
- Rogue_Modder
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Re: extracting models from beta maps
unknownv2 wrote:What would extracting models have to do with RSA?Rogue_Modder wrote:as far as i know, they are also in rsa, but im not sure. if so then we can't.
The models have been extracted, but the tools are "private", so only a few have them. You can find some models online through some sites if you look hard enough.
oh ok, thanks for correcting me, thats why im here, to learn

Re: extracting models from beta maps
Are models also compressed? just like bitmaps?
RaVNzCRoFT removed my signature because it contained too many lines of text. I'll read the rules next time.
Re: extracting models from beta maps
For the beta models this is the best info you'll find that is public.
http://www.halomods.com/forums/viewtopi ... 82#p621382
It should get you off to a good start though
http://www.halomods.com/forums/viewtopi ... 82#p621382
It should get you off to a good start though

- Aumaan Anubis
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Re: extracting models from beta maps
As far as I know, all assets are compressed.Domnio wrote:Are models also compressed? just like bitmaps?

It is expected, and demanded.Tural wrote:MrMurder, we're going to hold you to that promise.
Re: extracting models from beta maps
even tags? what about other metasAumaan Anubis wrote:As far as I know, all assets are compressed.Domnio wrote:Are models also compressed? just like bitmaps?
The map files do seem way to small to hold allll of that stuff
RaVNzCRoFT removed my signature because it contained too many lines of text. I'll read the rules next time.
Re: extracting models from beta maps
Tags are not assets. Assets are models, bitmaps, and sounds, generally speaking.
Re: extracting models from beta maps
o ok, is "asset" an official term for said elements?Tural wrote:Tags are not assets. Assets are models, bitmaps, and sounds, generally speaking.
RaVNzCRoFT removed my signature because it contained too many lines of text. I'll read the rules next time.
Re: extracting models from beta maps
I don't know about official, but it's what we've always used in Halo modding terms.
Re: extracting models from beta maps
o ok thnx for the infoTural wrote:I don't know about official, but it's what we've always used in Halo modding terms.

RaVNzCRoFT removed my signature because it contained too many lines of text. I'll read the rules next time.
Re: extracting models from beta maps
Anything used by the engine is a game 'asset' (which are broken up into tags; for shipping builds these assets are cache and BLF files). Some tags use pageable 'resources' which are stored to be loaded on demand (compared to always loaded like tags are) to keep memory usage down. Storing the resources in cache pages is just an implementation detail of the tag system, they are still considered apart of the owner tag definition.