If you could .map Mod, what would you make?
If you could .map Mod, what would you make?
.Map Modding... What would you do?
Well, i don't know if this type of thread is allowed, but i thought why not. If it isn't allowed, do delete it, and im sorry.
Basically, just state what kind of maps, modifications you would like to create, if you had the power.
Ill start us off
( Of course im sure some of this is probably impossible; even with .map modding, but still... if you had the power to mod anything in halo. )
I would like to make a flyable pelican; as i never played any Halo 2 mods with it
I would also like to fiddle around with a map like avalanche or valhalla, and make the base much larger on one side, and then add some AI, and have them constantly attack the base, like zombies, but the hunters have limited ammo, and the zombies are in fact grunts with energy swords, which walk really fast :O
Haha. My ideas are so unrealistic.
Share your ideas
Well, i don't know if this type of thread is allowed, but i thought why not. If it isn't allowed, do delete it, and im sorry.
Basically, just state what kind of maps, modifications you would like to create, if you had the power.
Ill start us off
( Of course im sure some of this is probably impossible; even with .map modding, but still... if you had the power to mod anything in halo. )
I would like to make a flyable pelican; as i never played any Halo 2 mods with it
I would also like to fiddle around with a map like avalanche or valhalla, and make the base much larger on one side, and then add some AI, and have them constantly attack the base, like zombies, but the hunters have limited ammo, and the zombies are in fact grunts with energy swords, which walk really fast :O
Haha. My ideas are so unrealistic.
Share your ideas
Re: If you could .map Mod, what would you make?
Change many of the shaders to achieve a different style. Not dumb shit, subtle changes.
Re: If you could .map Mod, what would you make?
Tural you can do alot more than that though.
- CompKronos
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Re: If you could .map Mod, what would you make?
Pull together the pieces of the vortex equipment so it worked.
Create a ridiculous map where it was scarabs v elephants (elephants being much faster and more powerful and fairly resilient to scarabs: balanced)
flying warthog
think i be good with that
Create a ridiculous map where it was scarabs v elephants (elephants being much faster and more powerful and fairly resilient to scarabs: balanced)
flying warthog
think i be good with that
- Rogue_Modder
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Re: If you could .map Mod, what would you make?
urm let me see:
Sky base on Valhalla
Flying tankhog
Snowhalla skin
All projectile swaped
Invinrable
and just genral mayhem.
Dang someone please give me there Pnet in a PM
Sky base on Valhalla
Flying tankhog
Snowhalla skin
All projectile swaped
Invinrable
and just genral mayhem.
Dang someone please give me there Pnet in a PM
Re: If you could .map Mod, what would you make?
Um. k..-DeToX- wrote:Tural you can do alot more than that though.
That is what I want to do, not what I have the capability to do..
Veegie and I discussed this in IRC last night. Want Beta MC shader in retail. Do it, mod slave.
Re: If you could .map Mod, what would you make?
Effects. I would modify explosion effects and see what I could come up with. Halo 3's effects are amazing and I could make them better.
- Twinreaper
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Re: If you could .map Mod, what would you make?
I'de have to go with Tural and say, yeah, just a few simple tweaks like removing the barriers and moving spawns to some of the incredible looking areas outside of the mp and sp maps. So much beautiful scenary that can be explored and exploited!!
WOW! Three years here, and I still haven't released any of my mods
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Re: If you could .map Mod, what would you make?
That would be awesome.Tural wrote:Want Beta MC shader in retail.-DeToX- wrote:Tural you can do alot more than that though.
I would personally make a few shader swaps to make certain maps look cooler. Id also maybe make the BR single shot, with more power per bullet of course.
Join Halo 2.5 at http://halo25pro.yourfreebb.com/index.php
dont delete its not over the 5 line max in rules
- Aumaan Anubis
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Re: If you could .map Mod, what would you make?
Flood-infested Vahalla, first, I would guess.
That includes, atmosphere, AI, decorations, etc.
That includes, atmosphere, AI, decorations, etc.
It is expected, and demanded.Tural wrote:MrMurder, we're going to hold you to that promise.
Re: If you could .map Mod, what would you make?
1. I'd make Infection, Flood Infection.
Everyone as Humans/Elites/Brutes (Random perms).
Alpha Zombie = Flood Pureform (3 Bipeds to cycle through using up on D-pad)
Tank Form, Strong, but slow, Best for CQC and also can Spit out (AI) Flood Infection Forms
Stalker Form, will be able to run Fast.
Range Form will be able to Sniper out Humans.
If an Infected Player has lived for more than [Timed Option], then they will turn into Flood Carriers.
2. I'd also want to do 16 player co-op, the MPC way.
Everyone as Humans/Elites/Brutes (Random perms).
Alpha Zombie = Flood Pureform (3 Bipeds to cycle through using up on D-pad)
Tank Form, Strong, but slow, Best for CQC and also can Spit out (AI) Flood Infection Forms
Stalker Form, will be able to run Fast.
Range Form will be able to Sniper out Humans.
If an Infected Player has lived for more than [Timed Option], then they will turn into Flood Carriers.
2. I'd also want to do 16 player co-op, the MPC way.
Last edited by Shock120 on Tue Feb 10, 2009 7:21 am, edited 3 times in total.
Shock120 on XLink & XBC
- DarkShallFall
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Re: If you could .map Mod, what would you make?
i wuld maek drivabel 4klifts.
Iron_Forge wrote:I assume I won?..I should get an emblem...
Re: If you could .map Mod, what would you make?
Crap haha I shoulda read the post I thought the topic title meant what can you do if you could mod maps.Tural wrote:Um. k..-DeToX- wrote:Tural you can do alot more than that though.
That is what I want to do, not what I have the capability to do..
Veegie and I discussed this in IRC last night. Want Beta MC shader in retail. Do it, mod slave.
Anyways I'm with Tural. Remaking maps in terms of style, or even creating your own maps but keeping original gameplay is the shit. That's what made all the great Halo 2 Mods. =)
Re: If you could .map Mod, what would you make?
For the people who can do this, and have done their own research have done most of what has been said, and more.
Other than that stick to Halo 2
Other than that stick to Halo 2
- SPARTAN-OMEGA
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Re: If you could .map Mod, what would you make?
You would have to wait awhile. But that kind of mod would be worth it.Aumaan Anubis wrote:Flood-infested Vahalla, first, I would guess.
That includes, atmosphere, AI, decorations, etc.
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Re: If you could .map Mod, what would you make?
I would also make the Elephant faster and splatter someone.
Re: If you could .map Mod, what would you make?
I'd make it fly. Flying mobile bases ftw.Eaton wrote:I would also make the Elephant faster and splatter someone.
I would scale up small maps and make them large, and vice-versa. Giant Guardian? Yes please.
Re: If you could .map Mod, what would you make?
Also, i remember before HALO3 was released they showed off a map which looked like an urban style map, with broken buildings; but it turned out to be the pit, but with a different skin and set of lighting.
Id probably make that; as it did look pretty bad ass
Id probably make that; as it did look pretty bad ass
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Re: If you could .map Mod, what would you make?
vallhalla, with grunts driving AA wraiths (ai), and flamethrower turrets. A pelican flies over head fighting a phantom, and hunters and spartains come out of their respective drop ships.
Re: If you could .map Mod, what would you make?
And thenGruntlord5 wrote:vallhalla, with grunts driving AA wraiths (ai), and flamethrower turrets. A pelican flies over head fighting a phantom, and hunters and spartains come out of their respective drop ships.