I wonder what would happen ...
I wonder what would happen ...
... if I just dropped in to say hi.
Hi.
Nick
Hi.
Nick
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Jeez, you people are monsters. A cherished person makes a quick return, and all you can think about is Prometheus. Prometheus wasn't the first thing I thought of when I saw Nick. It was the second thing!
(01:54:49 PM) drdras: wikipedia....isn't that some little information forum type thing?
(01:55:24 PM) jsr694: Yeah
(01:55:27 PM) jsr694: For furries
Tural is a ho.
Anyway, Prometheus is going slow but still going in some fashion. It's taking a good long while for the "same old reason" of us just not really having the free time for it these days, making it hard for us to all come together and get as much done as we would like to.
We do definitely want to get it out there for people to use, but we're just trying to decide the best way to do that right now. There are a few options and none of them are easy to settle on. Honestly, I haven't looked at the HaloDev forums in a long time and I'm scared to even log in when I get some free time.
It's good to see Halo 3 modding is going at its own pace, it all looked pretty hopeless last summer.
Nick
Anyway, Prometheus is going slow but still going in some fashion. It's taking a good long while for the "same old reason" of us just not really having the free time for it these days, making it hard for us to all come together and get as much done as we would like to.
We do definitely want to get it out there for people to use, but we're just trying to decide the best way to do that right now. There are a few options and none of them are easy to settle on. Honestly, I haven't looked at the HaloDev forums in a long time and I'm scared to even log in when I get some free time.
It's good to see Halo 3 modding is going at its own pace, it all looked pretty hopeless last summer.
Nick
Good to see you return! The miniature update is nice to have I will admit. That's awesome to hear it's not completely dead, and that it supports Halo3. I saw your name as the last poster in this topic and was like "whoa, is that who I think it is?". lol thanks for stopping by and saying hi. Hi to you as well!Nick wrote:Tural is a ho.
Anyway, Prometheus is going slow but still going in some fashion. It's taking a good long while for the "same old reason" of us just not really having the free time for it these days, making it hard for us to all come together and get as much done as we would like to.
We do definitely want to get it out there for people to use, but we're just trying to decide the best way to do that right now. There are a few options and none of them are easy to settle on. Honestly, I haven't looked at the HaloDev forums in a long time and I'm scared to even log in when I get some free time.
It's good to see Halo 3 modding is going at its own pace, it all looked pretty hopeless last summer.
Nick
To be clear, Tural was talking out of his ass (well, he was actually making a joke, but still ).
Right now, Prometheus doesn't support Halo 3. That doesn't mean we don't want to or plan to someday, it just means not right now. Our design is modular, making it simpler to add support for other games down the line, but Halo 3 support certainly will not be part of any initial release.
Nick
Right now, Prometheus doesn't support Halo 3. That doesn't mean we don't want to or plan to someday, it just means not right now. Our design is modular, making it simpler to add support for other games down the line, but Halo 3 support certainly will not be part of any initial release.
Nick
Thanks for clearing that up. It's no biggie because the greater part of this modding community wouldn't need to worry about it anyways.Nick wrote:To be clear, Tural was talking out of his ass (well, he was actually making a joke, but still ).
Right now, Prometheus doesn't support Halo 3. That doesn't mean we don't want to or plan to someday, it just means not right now. Our design is modular, making it simpler to add support for other games down the line, but Halo 3 support certainly will not be part of any initial release.
Nick
Nick, I just wanted you to know that, well, ever since I saw the video of a CE map converted to Xbox using Prometheus in my freshman year of highschool, I have loved you. Please, have my babies.
I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
Should have known, it's to good to be true, and I actually fell for it. Tural, you lying bastard, prepare to die just kidding.Nick wrote:To be clear, Tural was talking out of his ass (well, he was actually making a joke, but still ).
Right now, Prometheus doesn't support Halo 3. That doesn't mean we don't want to or plan to someday, it just means not right now. Our design is modular, making it simpler to add support for other games down the line, but Halo 3 support certainly will not be part of any initial release.
Nick
Please support Halo 2 V, with unrestricted access to all tags, that are shipped with Halo 2, and future custom tags.
Shock120 on XLink & XBC