Halo 3 Retail Game Research
- Aumaan Anubis
- Posts: 2938
- Joined: Fri Jun 30, 2006 1:01 pm
- Location: Aumaan
- Contact:
where is the logic in that? not that it matters reallyEaton wrote:Unless he releases the source code for us to look at, it is false.
Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
- Aumaan Anubis
- Posts: 2938
- Joined: Fri Jun 30, 2006 1:01 pm
- Location: Aumaan
- Contact:
I guess that's possble. It'd make more sense to have the opened map as a background when that certain map opens, but yeah. I guess you're probably right.Dalek wrote:Maybe is a Background?Aumaan Anubis wrote:
Btw, why's the Map name Snowbound...
but it shows Valhalla...
It is expected, and demanded.Tural wrote:MrMurder, we're going to hold you to that promise.
-
- Posts: 1262
- Joined: Sun Sep 03, 2006 10:43 pm
- Location: Michigan
I have the Full Source Code and no it dosn't Resign Anything, Not even the Header Hash.
It was developed by Someone.
With That Said And the App proven to completely do nothing, I think We should continue the discussion of Halo 3 Research.
It was developed by Someone.
With That Said And the App proven to completely do nothing, I think We should continue the discussion of Halo 3 Research.
Last edited by Supermodder911 on Sun Feb 17, 2008 12:10 am, edited 5 times in total.
-
- Posts: 1262
- Joined: Sun Sep 03, 2006 10:43 pm
- Location: Michigan
*Wonders why the BLF Image struct is not filled in
I'll check out the .mapInfo ones later.
Code: Select all
struct BLFImageFile
{
string _blf; // Len4
byte[] unk1; // Len48
int fileSize; // Size of the File
byte[] unk2; // Len8
int imgSize; // Size of ImgBuffer in bytes
byte[] ImgBuffer; // Either PNG or JFIF
byte[] hash; // Len 272?
}
-
- Posts: 1262
- Joined: Sun Sep 03, 2006 10:43 pm
- Location: Michigan
Alright thanks, added. Also made the "_eof" footer its own entity.
Halo 2 Prophet - Skin with ease with the simple 3D point and click interface.
Halo 3 Research Thread - Contribute to the research into Halo 3.
Halo 3 Research Thread - Contribute to the research into Halo 3.
-
- Posts: 1262
- Joined: Sun Sep 03, 2006 10:43 pm
- Location: Michigan
There is a 4 char identifier then a uint size. This is found throughout any halo 3 content file.
char[4] headerType
uint headerSize
Then it will be followed by the header specific data.
here is the basic layout of the Blf
char[4] headerType
uint headerSize
Then it will be followed by the header specific data.
here is the basic layout of the Blf
Code: Select all
char[4] _blf//0
uint headerSize//4
short unknown//8
short unknown//10
short unknown//12
char[34] blfDescription (ASCII)//14 (describes the file. found in some files)
-
- Posts: 1262
- Joined: Sun Sep 03, 2006 10:43 pm
- Location: Michigan
Cool.
Code: Select all
struct EOFFooter
{
string Word_eof; // Len4
int footerSize; // The size of the footer in bytes, Including the "_eof"
byte[] Unk1; // Len footerSize - 8
}
- SPARTAN-OMEGA
- Posts: 497
- Joined: Sun Dec 24, 2006 10:09 am
- Location: stuck on delta halo...
- Contact:
[quote="hollow121314"][quote="xI_V3n93ance_Ix"]They cant do anythign right now ... they cant test the stuff they
Join Halo 2.5 at http://halo25pro.yourfreebb.com/index.php
dont delete its not over the 5 line max in rules
-
- Posts: 1262
- Joined: Sun Sep 03, 2006 10:43 pm
- Location: Michigan
- SPARTAN-OMEGA
- Posts: 497
- Joined: Sun Dec 24, 2006 10:09 am
- Location: stuck on delta halo...
- Contact:
Super, my bad, and I was saying Ive heard anthony has a modified default.xex that ignores the checksum, could he clearify if thats true?
Join Halo 2.5 at http://halo25pro.yourfreebb.com/index.php
dont delete its not over the 5 line max in rules
- SPARTAN-OMEGA
- Posts: 497
- Joined: Sun Dec 24, 2006 10:09 am
- Location: stuck on delta halo...
- Contact:
OK, Thank you, and your not releasing it until CFW comes out so no one mods on XBL?Anthony wrote:correctSPARTAN-OMEGA wrote:Super, my bad, and I was saying Ive heard anthony has a modified default.xex that ignores the checksum, could he clearify if thats true?
Join Halo 2.5 at http://halo25pro.yourfreebb.com/index.php
dont delete its not over the 5 line max in rules