Section Rules - Halo 3 Modding Q&A
- Aumaan Anubis
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That's not how signing works.
When you edit a map, you have to resign it, so that it can be seen as a legitimate map by the game.
LIVE doesn't sign anything, as far as I know, nor does the map sign itself.
A normal map doesn't need to be signed, because it's already a legitimate map.
When you edit a map, you have to resign it, so that it can be seen as a legitimate map by the game.
LIVE doesn't sign anything, as far as I know, nor does the map sign itself.
A normal map doesn't need to be signed, because it's already a legitimate map.

It is expected, and demanded.Tural wrote:MrMurder, we're going to hold you to that promise.
- M715ForLife
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You'd be wise to stop posting his idiotic comments here. It's going to get you in fights, as well as in trouble. Quit while you're ahead.
A container resigner is a tool that will properly encrypt a CON formatted container. Thus, when the 360 checks the encryption, it will see that it is valid, and it will load the content inside. If it is not resigned correctly, the 360 will know it has been altered, and will refuse to load said content. That's about the simplest I can word it.
A container resigner is a tool that will properly encrypt a CON formatted container. Thus, when the 360 checks the encryption, it will see that it is valid, and it will load the content inside. If it is not resigned correctly, the 360 will know it has been altered, and will refuse to load said content. That's about the simplest I can word it.
- M715ForLife
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Im sorry about that.Tural wrote:You'd be wise to stop posting his idiotic comments here. It's going to get you in fights, as well as in trouble. Quit while you're ahead.
A container resigner is a tool that will properly encrypt a CON formatted container. Thus, when the 360 checks the encryption, it will see that it is valid, and it will load the content inside. If it is not resigned correctly, the 360 will know it has been altered, and will refuse to load said content. That's about the simplest I can word it.

Anywho, is it possible to skin without the ConResigner?
- Aumaan Anubis
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Um. That's a bit misleading. That makes it seem as though you could do what he asked with the container resigner, which is not correct at all. The only modifications you can do with the container resigner are to profiles, gametypes, Forge variants, films, and so on; content created by the Xbox 360 console.Aumaan Anubis wrote:You cannot mod in any form without the CON Resigner.
Skins cannot be done with a container resigner. They must be done to the map files, which is currently only an option on devkits. However, right now, even with a devkit skinning is not a possibility, due to the infancy of Halo 3 modding right now.
- Aumaan Anubis
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I apologize. When Shade45 said, "Shader Swaps FTW," in the Halo 3 Photography thread, I automatically assumed that skinning was possible. Not because of him, though. In my mind, shader swapping is closely related to skinning, so it just got stuck in my mind.
But it makes sense, since we can't inject raw, and therefore cannot inject custom bitmaps.
Allow me to rephrase.
You cannot mod in any form without the CON Resigner. However, even with the resigner, you cannot skin maps.
But just for my own future reference...
You can't skin.
You can give a weapon a different firing effect, or projectile.
You can't dual weild weapons.
Etc.
You can't directly edit the map? Is it like, your only option is editing scenery of the map?
But it makes sense, since we can't inject raw, and therefore cannot inject custom bitmaps.
Allow me to rephrase.
You cannot mod in any form without the CON Resigner. However, even with the resigner, you cannot skin maps.
But just for my own future reference...
You can't skin.
You can give a weapon a different firing effect, or projectile.
You can't dual weild weapons.
Etc.
You can't directly edit the map? Is it like, your only option is editing scenery of the map?

It is expected, and demanded.Tural wrote:MrMurder, we're going to hold you to that promise.
Uh.Aumaan Anubis wrote:Allow me to rephrase.
You cannot mod in any form without the CON Resigner. However, even with the resigner, you cannot skin maps.
But just for my own future reference...
You can't skin.
You can give a weapon a different firing effect, or projectile.
You can't dual weild weapons.
Etc.
You can't directly edit the map? Is it like, your only option is editing scenery of the map?
You can mod without a container resigner with a devkit.
Skinning is still not possible, yes.
That is done on a devkit, not in the container.
That is done on a devkit, and is possible, and has been shown.
The mods thus far with the container resigner have been mostly Forge variants. All they are doing is swapping the item spawned with another item in the map. They can't change projectiles or anything like that, as that data is stored in the maps, not the Forge variants.
- Aumaan Anubis
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Haha, yet again, I fail to specify.
Firstly, all of those were meant in terms of the CON Resigner. I know that you can do some cool stuff with a Dev Kit.
With the custom effects thing, I meant, "can't," and, "with a CON resigner."
Same with the dual weilding weapons.
Edit: And crap, I'm just out of it today. Yeah, I won't bother trying to rephrase that again.
Firstly, all of those were meant in terms of the CON Resigner. I know that you can do some cool stuff with a Dev Kit.
With the custom effects thing, I meant, "can't," and, "with a CON resigner."
Same with the dual weilding weapons.
Edit: And crap, I'm just out of it today. Yeah, I won't bother trying to rephrase that again.

It is expected, and demanded.Tural wrote:MrMurder, we're going to hold you to that promise.
Why don't you just specify what you CAN do instead of what you CAN'T because the list of what you CAN do with a CON resigner is much smaller. Basically, with a CON resigner, you can go as far as placing any item into the map as long as that item exists within the map data. That's for modding forge variants, which besides images, video and gametypes, is the only halo 3 modding that's possible with a CON resigner.Aumaan Anubis wrote:Haha, yet again, I fail to specify.
Firstly, all of those were meant in terms of the CON Resigner. I know that you can do some cool stuff with a Dev Kit.
With the custom effects thing, I meant, "can't," and, "with a CON resigner."
Same with the dual weilding weapons.
Edit: And crap, I'm just out of it today. Yeah, I won't bother trying to rephrase that again.
- mxrider108
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Not sure if you've seen this yet, but...Tural wrote: However, right now, even with a devkit skinning is not a possibility, due to the infancy of Halo 3 modding right now.
http://www.xbox360fanboy.com/2008/03/30 ... -valhalla/
Actually I think Detox made this? Is it a shader swap or a complete re-skin? (Sorry, I just saw the post on 360fanboy, which is limited in it's scope, I mean the author thinks he is an actual developer because he has a devkit

Last edited by mxrider108 on Sun Mar 30, 2008 9:09 am, edited 1 time in total.
lol. Detox made that and it's not the type of skinning he's talking about.mxrider108 wrote:Not sure if you've seen this yet, but...Tural wrote: However, right now, even with a devkit skinning is not a possibility, due to the infancy of Halo 3 modding right now.
http://www.xbox360fanboy.com/2008/03/30 ... -valhalla/
Last edited by unknownv2 on Sun Mar 30, 2008 9:28 am, edited 1 time in total.
There were already snow textures in valhalla (the mountains) so all he did was swap the ground textures with the snow texture.mxrider108 wrote:Not sure if you've seen this yet, but...Tural wrote: However, right now, even with a devkit skinning is not a possibility, due to the infancy of Halo 3 modding right now.
http://www.xbox360fanboy.com/2008/03/30 ... -valhalla/
Actually I think Detox made this? Is it a shader swap or a complete re-skin? (Sorry, I just saw the post on 360fanboy, which is limited in it's scope, I mean the author thinks he is an actual developer because he has a devkit)
- mxrider108
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- M715ForLife
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- mxrider108
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