Forging Campaign

Discussion about modding Halo 3.
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Tural




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Post by Tural »

Not relevant to this topic...
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Post by shade45 »

unknownv2 wrote:
mxrider108 wrote: That's awesome!

You say this data is stored in the "personal profiles," but I thought Halo 3 creates a save file for campaign (just not for multiplayer), and thus this type of data would be there instead of the profile?
That's what they are called.
Yea theres two files in the personal0000**** CON file one is your campaign progress and the other is your game settings and whatnot.
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Post by halodu03de »

theres a glitch that i know with a lag switch to do forge in campaign but if you stay oracle for more than 5 secs your xbox freezes..............
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Post by scynide »

So that still leaves most of us at needing a working CON resigner in order to modify what is in the personal profile.

There seem to be a lot of good ideas, but since the modding public currently doesn't have a way to run homebrew/unsigned content on the 360 these ideas can't go anywhere. its a shame. :(
halodu03de wrote:theres a glitch that i know with a lag switch to do forge in campaign but if you stay oracle for more than 5 secs your xbox freezes..............
That has nothing to do with this topic.
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Post by xzodia »

Tural wrote:
xzodia wrote:and changing this to a campaign map might cause it to appear on the multiplayer menu...giving use halo 3 mpc >_>
And it would magically work, completely unlike previous games? :roll:
well, yes actually. in halo 2 the maps had 4 slots for bipeds, the 1st were used by single player maps the end 2 were used for multiplayer. but since halo 3 campaign has 4 bipds then unless more slots were added it would work since the bipds are already there (were as in halo 2 they had to be added)
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Post by Tural »

Someone do it and prove one of us correct.
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Post by grimdoomer »

I'd do it if I could find D :cry:
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Post by unknownv2 »

I have no idea what he means. But if someone could tell me, I could get it done (or try).

Or do it and send me the file?

Seriously though someone explain.
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Post by Tural »

Open usermap.
Find where it says what map to apply the usermap to.
Change to campaign map.

That's about it.
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Post by grimdoomer »

Where do we get the Campaign Map ID?
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Post by unknownv2 »

Lol. I seriously doubt that would work, but sure?
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Post by Nuklearrabbit »

The same place where the mutliplayer map IDs are stored?
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Post by grimdoomer »

But we dont have any single player usermaps.....
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Post by Shock120 »

grimdoomer wrote:But we dont have any single player usermaps.....
would it be stored in the [Matg]?
Do campaign maps already have the ingame forging menu?
If anyone manages any of this, please show some saved footage.
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Post by grimdoomer »

Shock120 wrote:
grimdoomer wrote:But we dont have any single player usermaps.....
would it be stored in the [Matg]?
Do campaign maps already have the ingame forging menu?
If anyone manages any of this, please show some saved footage.
In halo 2 there was a Map ID for Menu things, but it was in the scenario.
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Post by shade45 »

The map id should be in the header.
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Post by mxrider108 »

shade45 wrote:
unknownv2 wrote:
mxrider108 wrote: That's awesome!

You say this data is stored in the "personal profiles," but I thought Halo 3 creates a save file for campaign (just not for multiplayer), and thus this type of data would be there instead of the profile?
That's what they are called.
Yea theres two files in the personal0000**** CON file one is your campaign progress and the other is your game settings and whatnot.
Ah, gotcha. I was thinking of a "profile" as in the XBL profile save (because that's what holds your armor perms/emblem info).
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Post by kornman00 »

Yet campaign maps don't reference the forge UI tags (and thus don't have them built into the maps) nor have any data filled in their forge related tag blocks in the scenario...so its not going to be just a simple "ohai switch these bytes and vola! i r first to make forge campaign Image". Not only would you need to be able to add new tag data to maps, but also new resources.
Shock120 wrote: + adding maps to the mainmenu
simple as 3.14
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Post by xzodia »

kornman00 wrote:Yet campaign maps don't reference the forge UI tags (and thus don't have them built into the maps) nor have any data filled in their forge related tag blocks in the scenario
yea so forging wouldnt work but it would be good just to get the map to load for custom games
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Post by neodos »

Yeah but multiplayer campaign with 16 players? 0_0

Does the gametypes variants have the map id, it may work, there's nothing to loose trying, and you could release it public if it works, no no?
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