Ever since forge came out i have been fascinated with it. It made me think about how it was engineered and then it got to me, All forge is, is meta saves. For those of you that don't know what meta is, it's pretty much a txt document that tells the the game where to place stuff/what to make load in spots and to know what characters to load and all that good stuff.on the map. I used to mod halo 2 so i know a little bit about how the game was engineered. Now before you go slaying my name and banning me into an eternal hell just let me tell you that I NEVER CHEATED AND NEVER PLAYED ON XBOX LIVE WITH MY MODS. I played through a tunneling system called Xlink. The kind of mods i did were things such as bsp conversions ,character, model, sound, and scenery injections. If you would like an example here is a VIDEO.
Okay back to the proposition. I have been talking to allot of people about "what ifs". One of the most sought out things is the ability to chose Weather, ,time of day/night , and the biggest one is to be able to lift/ edit ground.
Editing Ground
I understand that the whole lift/edit ground is impossible because you cannot edit the bsp in game but, what about just making a map that is a big open field. Then instead of grabbing the land and pulling up and editing it give the options to spawn different size and shaped hills,cliffs, rocks, trees, water falls, small pools, and any other vegetation in forge. I would suggest making these hills,cliffs, and etc. like the window panels on Foundry. not able to walk through them but yet able to merge with almost anything. it would be the equivalent of spawning a box or a crate. except it would be a hill,tree,etc.
Weather Editing
As far as weather goes, you guys could just inject many different types of weather such as snow, rain , clear , partly cloudy, foggy , flood fog , etc. Then just allow us to pick them in maybe a new column of things in forge such as a weather tag or maybe an environment tag. The only thing i can see going wrong with this is the bitmaps,bump maps, cube maps and maybe shaders being able to load in game. I know that it will be able to work out side game play because when me and my friends would put some new weather or put a new light map in all we had to do was make a meta change after the injection and it would work.
Time of day
As you can guess this is going to be like the rest of my suggestions. You guys could link the light maps to the skies and when you change the time of day it would just load up a different light map and sky. Again i don't know how this would work in game as far as things loading such as shaders,bit,cube, and bump maps.
Thank you for your time in taking to read this. I understand that development takes MANY months even some years and i know that you guys are busy but could you just keep this idea in the back of your minds or up on a shelf some where that would be awesome. If someone from Bungie could tell me if this has already been thought about and why or why not it would work i would be very great full. I am VERY interested in getting into the gaming field rather it be in an engineering or in the art fields. Oh and if the community has in incite on this topic PLEASE feel free to share your ideas and thoughts on this.
-Monoxide89-
Community Suggestions
Placeable Machs machs are things such as the gates on standoff, high ground, and the speed bump tings on last resort.
Posted by: HawaianSurfer5
I think something else to have should also be man made objects such as a ladder, pipes, smaller step heights, door operators to open doors on your map, blocks of scenery such as a giant ring and a flatter- for the hills and such.
what about multiple base structures so that we could build bases with out all the hassle and not to mention it would push the limitless possibilities even farther.
BaronTie2
-NEW VEHICLES such as the transport hog, the Anti-air wraith, BRING BACK THE SPECTER!
-Placeable lights (witch is reasonable considering were talking about night maps.)
-Placeable covie sniper towers, gates, bridges that are activated by switches.... (witch would fall under machs)
DEATH ZONES (u can select it in the pallet and then just paint it over the areas u want to become death zones, when u walk onto the death zone u die, that way when u make maps like a lockout remake, when people fall off they die).