How to get outside of levels with Forge
Posted: Sat Oct 06, 2007 11:45 pm
I made a small discovery just a bit ago, and I thought I'd share it with everyone . I only tested this in Valhalla, but it should work on other maps such as Last Resort.
First, you're going to need 2 players at least. There's actually a number of ways to do this, but I'll share the easiest. Move both players to the ocean side of Valhalla. Then spawn a wraith at the shoreline, and put player one in it, then put player 2 in the turret. Have player 1 exit the wraith (so now player 2 is sitting in the turret). Go into edit mode, and now you can move the wraith with the player still in it. Pick up the wraith and move it outside the bounds of the level (not too far or the person in the wraith will die). I find it easiest to move it behind the rocks on the left of right edges. Now, turn the wraith upside down so player 2 falls out (I think the wraith must touch something to make the player fall out, so try bumping it off the wall or the ground). Player 2 is now out of the wraith and is free to walk around. Walking further back usually results in death. I never tried walking back towards the level though, so that's something to try. This can probably be done with other vehicles like the warthog, so using the warthog would make it much easier, but I wrote this tut about the wraith since I haven't tested this with the warthog .
If that method doesn't work, there's another one. Instead of spawning a wraith, spawn a machine gun turret. Have player 2 get in it and have player 1 move him outside the level. Have player 1 drop the turret guy (rotation doesn't matter), and immediatly have player 2 press melee to break the turret off. Do not do this in the air or player 2 will fly back into the level. Put the turret behind rocks and on the ground. Player 2 should now be free to walk around and can drop the turret.
On a side note, you can create infinite portable turrets doing this. Place a turret, put a player in it, and with forge, grab it and have the player in the turret rip it off. This simply replicates the turret and doesn't actually rip it off .
Well, I hoped this was interesting and helps us find more glitches based off this idea !
(Ignore my spelling and grammar mistakes, its 3:45 in the morning >_<)
First, you're going to need 2 players at least. There's actually a number of ways to do this, but I'll share the easiest. Move both players to the ocean side of Valhalla. Then spawn a wraith at the shoreline, and put player one in it, then put player 2 in the turret. Have player 1 exit the wraith (so now player 2 is sitting in the turret). Go into edit mode, and now you can move the wraith with the player still in it. Pick up the wraith and move it outside the bounds of the level (not too far or the person in the wraith will die). I find it easiest to move it behind the rocks on the left of right edges. Now, turn the wraith upside down so player 2 falls out (I think the wraith must touch something to make the player fall out, so try bumping it off the wall or the ground). Player 2 is now out of the wraith and is free to walk around. Walking further back usually results in death. I never tried walking back towards the level though, so that's something to try. This can probably be done with other vehicles like the warthog, so using the warthog would make it much easier, but I wrote this tut about the wraith since I haven't tested this with the warthog .
If that method doesn't work, there's another one. Instead of spawning a wraith, spawn a machine gun turret. Have player 2 get in it and have player 1 move him outside the level. Have player 1 drop the turret guy (rotation doesn't matter), and immediatly have player 2 press melee to break the turret off. Do not do this in the air or player 2 will fly back into the level. Put the turret behind rocks and on the ground. Player 2 should now be free to walk around and can drop the turret.
On a side note, you can create infinite portable turrets doing this. Place a turret, put a player in it, and with forge, grab it and have the player in the turret rip it off. This simply replicates the turret and doesn't actually rip it off .
Well, I hoped this was interesting and helps us find more glitches based off this idea !
(Ignore my spelling and grammar mistakes, its 3:45 in the morning >_<)