New Maps
- CabooseJr
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SideWinder or Headlong would be great DLC maps.
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It just seems to be built for Halo 2's gameplay. The weapons, vehicles, general playability between the two games is quite dramatic, and I can't see a map designed like Headlong working. It's way too closed-off everywhere. Halo 3 maps are much, much more open.V0Lt4Ge wrote:Why do you say that?
(Directed at Tural, Headlong comment.)
Funny that. When I got 3 other people to play halo 3, their first question was "is blood gulch still here? its my favourite map"Hawaiian Modder wrote:I miss Coagulation the most.
Along with headlong.
I can't wait to see what "Purple Reign" turns out to be, from what's been said all the map testers so far have been raving about it.
I guess its fun, but I like valhalla more though (Just a pity it rarely hows up in MM for me )
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=P gemini and midship =P but high charity is dead. it's a flood map now. but convie maps would be nice but i want my ascension back!Hawaiian Modder wrote:I think that there needs to be a strictly covenant map. Like basically inside High Charity or something. That and a huge, land based forest map.
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- CabooseJr
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Guardian is a remake of both Lockout and ascension, so I wouldn't get your hopes up. Though Guardian is a terrible remake of both of them.
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- latinomodder
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- CabooseJr
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I remember them talking about it. It uses the same concept with the grav-lifts.
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- JacksonCougAr
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- bloodymess
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For those of you who don't know there's a new bungie update,
with a bit on the new maps: http://www.bungie.net/News/content.aspx ... &cid=12972
with a bit on the new maps: http://www.bungie.net/News/content.aspx ... &cid=12972
- DoorM4n
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Tural I know what is talking about. All of the things he mentioned were written or said by bungie. I remember hearing it.Tural wrote:That has never, ever been stated. The is no factual basis behind that.ill3galpr0gram wrote:By spring or Early summer next year they are supposedly releasing a small map pack.
Right now they are taking suggestions at Bungie I believe.
Overall people want Bloodgulch, Sidewinder, and Beavercreek back.
But they mostly plan on larger maps much like Sandtrap with potential at larger vehicle battles. Hoping they build in drop ships for use or maybe like a flight version of the elephant or something. Or even original Pelicans and Phantoms would be nice.
You know they won't do it though because they probably think that would be too much for their servers.
No.
So?
No. They are working primarily on small, symmetrical maps. Your claim is nearly 100% wrong.
Big maps are no more of a strain than small maps. Server capacity has absolutely nothing to do with any of this.
The maximum signature size is 500x120px at 75kb.