New Teaser Video. Halo 3 Campaign Extension?

General discussion of Halo 3.
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Philly




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Post by Philly »

Ok, I think that's a bit of an overkill on the evidence, guys. :|
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Post by xbox »

Now philly, we all know that you haven't been around the halo 3 and xbox stuff before but that's no excuse for not knowing about rabid fanboys.
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Post by [IA]Paul »

Woah, I just noticed the elevator. The origin of the bright flash of the slipspace jump is on the left, but in Halo 2, it was right by the Orbital Elevator. Continuity, man.

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Post by DEEhunter »

Woah, I just noticed the elevator. The origin of the bright flash of the slipspace jump is on the left, but in Halo 2, it was right by the Orbital Elevator. Continuity, man.

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Post by kibito87 »

I'm sure a few people here have seen the CGI movie's named "Appleseed". And to me, this teaser seems an aweful lot like the animation style. Now, i'm in no way referencing these two things into one god awful connection. I'm just wondering why this teaser seems so "appleseed" ish when Halo3 already had amazing graphics. Maybe I just fail to see why they went with this type of look than what they used for the actual retail game.

Does anybody have a logical post as to why they may have focused on this type of graphic or CG? I was just sitting here reading this topic and found this question to intrigue me.
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Post by Yodel »

My sentiments exactly.
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Post by Themandyou »

kibito87 wrote:I'm sure a few people here have seen the CGI movie's named "Appleseed". And to me, this teaser seems an aweful lot like the animation style. Now, i'm in no way referencing these two things into one god awful connection. I'm just wondering why this teaser seems so "appleseed" ish when Halo3 already had amazing graphics. Maybe I just fail to see why they went with this type of look than what they used for the actual retail game.

Does anybody have a logical post as to why they may have focused on this type of graphic or CG? I was just sitting here reading this topic and found this question to intrigue me.
Maybe they're nowhere near done and that's what they're final product hopes to be like (not graphics, more of the whole cutscene part).
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Post by Nick »

kibito87 wrote:Does anybody have a logical post as to why they may have focused on this type of graphic or CG? I was just sitting here reading this topic and found this question to intrigue me.
Halo is a pretty game, but no longer the prettiest out there as it has been on shelfs for a year. To spark interest not only among rabid fans but also new potential customers, they may have gone with a CG approach to give it compelling "mass appeal" graphically.

Once it comes out, it's still Halo so it won't need to sell on graphics alone, but until then a large portion of the buzz among ... pedestrian gamers ... will be about how pretty it is in the teaser. That is, sadly, what will keep their interest in the new campaign until solid story and gameplay information gets out.

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Post by Geo »

Excuse my ignorance, but I haven't really read much into this... but if the end pod crashes before the others, how does that camera go from being cracked to fully operational. :?
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Post by Tural »

The cameras are technically different, whether it be on purpose or not, they are shot from different angles, which would lead me to believe they are two different cameras. However, I suggested that it was a timestamp error, but Veegie told me no. :| I still think the last pod is, in fact, falling after the others, and that the timestamp is not a reliable indicator.
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Post by Geo »

The cameras have the same name though.
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Post by Samusaaron3 »

I think it is a time stamp error. The Superintendent was freaking out, so it is very possible.
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Post by Tural »

And there's smoke and debris around. I don't see how it can be justified that it's earlier, I was just listening to Veegie.

Veegie: That is the last pod that you see in the video
Veegie: but due to the time stamp, it shows that pod came in by itself 5 minutes before all of the others
-- Later --
Tural: Which pod drops 5 minutes before?
Veegie: The last one.
Veegie: In Impact.png
Tural: Interesting.
Tural: It shatters the lens, but that's the same camera that shows the large amount dropping a few minutes later
Tural: Internal clock messed up by slipspace jump?
Veegie: No.
Veegie: Slipspace jump didn't happen until they hit the atmosphere when the others entered
Veegie: after a bit
Tural: But if the last pod came earlier, and shattered the glass on the camera, how is the same camera taking pictures later, without the shattered glass?
Veegie: It's not the same exact camera
Veegie: They're not that literal
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Post by Geo »

They should have really been named differently then... quite misleading.
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Post by DEEhunter »

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Post by chrishansen »

do you think we could be playing as covenant this time and the drop pod was just for looks?
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Post by Veegie »

Most likely.
I like where you're going with this.
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Post by Tural »

chrishansen wrote:do you think we could be playing as covenant this time and the drop pod was just for looks?
Definitely. I think they just have the human AI, the human drop pods, the human city, the human conversation logs, and the human formatting of information just for show.
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Post by Aumaan Anubis »

Hahahahahahaha. Man, sometimes, you just have to laugh.

But chrishansen, to save you some confusion, the answer is no.
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Post by G.I.R. »

Watch him be right. I will lol so hard. So very hard.
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