Bungie halloween special

General discussion of Halo 3.
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Dstin1
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Post by Dstin1 »

I wonder if bungie is giving anyone anything if they get to a level 50. haha. proboly not, just because you can get in a party with friends, but itd still be cool.
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Post by BrainEater »

No special armor permutations? I was hoping for a pumpkin head....:(
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Post by EvenCoolermatt »

Infection in matchmaking was a pretty cool idea, but I dislike the invisible, gravity hammer wielding zombie games that appeared more then half the time for me. =/
I played about 10 games, then got tired of it.
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Post by Tanasoo »

BrainEater wrote:No special armor permutations? I was hoping for a pumpkin head....:(
I lol'd
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Post by Dstin1 »

ok I heard that if you get to a level 10 in it, you get a new helmet. I dont beleive it, but im just wondering if anyone can confirm it.
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Post by Dissolution241 »

I hope not. I was kind of pissed off (not really pissed off, just a bit disappointed) when I found out about this cuz i aint got my sexbox. But when I found out (I was expecting this anyways) that in all the Infection games the zombies get shields (lame) and the maps are pretty shitty.

Have fun playing this everyone and happy halloween.
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Post by Tural »

Dstin1 wrote:ok I heard that if you get to a level 10 in it, you get a new helmet. I dont beleive it, but im just wondering if anyone can confirm it.
That's not truthful at all.
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Post by ScottyGEE »

if you headshot 50 zombies in an hour then bill gates comes out of your dvd drive to give you the code to your new armour permutation that you enter into the playstation network. Its true because my dad's best friend's brother's son works there.

:P

No I doubt it'd be right mister Dstn1. Just a guess
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Post by northy »

Tural wrote:
northy wrote:the games are lagtastic, the gametypes are n00btacular and the whole system in general is glitchtastic.... bungies version of infection are just annoying unless your host, im glad its only available for 27 hours
Nobody's making you play it. I don't think it matters how long it's available for.

Edit time, I was at school, now I have time to properly respond.
Lag: Never had even a glimpse of lag in the games I played. Also, to claim that the gametypes or playlist is lagging is just incorrect. That doesn't even make sense. On top of that, it has everything to do with player connections, not the game. So yeah, not really a valid reason to dislike the playlist.
Noobish: Your opinion, one which many people, myself included, don't agree with, but you're free to state it.
Glitchy: Explain how. There are no glitches I have ever seen that are a result of, or only in, this playlist.
Infection in general: Because clearly the fan-made, non-official, honor-rules gametype was so much better. Everyone always played correctly and all in Halo 2. You say it's annoying without host. That is a game/networking problem, not a gametype problem, which you say it is.
27 hours: So don't play it. What harm is done from having it there, honestly? OH NO! ANOTHER OPTION ON MY MENU! It doesn't matter. For instance, I hate Multi Team. How do I avoid the problem? I just don't play freaking Multi Team. Is it that hard of a problem to solve? What does the time frame have to do with anything. Bungie isn't disabling all other playlists. Go play them and stop whining about a gametype you don't have to play.
Lag: you are american, nuff said
n00bish: shotguns vs swords... do you feel skillful?
glitchy: there is a whole thread on bungie.net with bungie staff apologizing for all the issues with games being laggy beyond even being able to press the veto button and impossible to join in partys greater than 1 person.
27 hours: so dont play it? problem is, everyone else is playing it. Jump on any real playlist and no one else is there cos they are all playing infection.
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Post by Tural »

Lag: How is it the gametypes fault then?
Noobish: I wasn't arguing with your opinion.
Glitchy: That falls under lag, not glitchy. The only thing glitchy I can find about it is the party matching system being slow. Again, I've never encountered problems you described.
27 hours: And if they kept it longer, activity would decrease over time. Therefore, your playlists would repopulate with people who like to play them. Keeping it longer wouldn't be a significant issue. If anything, having it for less time increases activity, because people want to play it before it's gone.
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Post by V0Lt4Ge »

northy wrote:27 hours: so dont play it? problem is, everyone else is playing it. Jump on any real playlist and no one else is there cos they are all playing infection.
...There's 18,000 people in Team Slayer right now. I think that's enough for you to find a game pretty quickly. :?

EDIT: There's less in Living Dead, infact, than there is in Team Slayer at the moment.
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Post by northy »

Tural wrote:Lag: How is it the gametypes fault then?
once again, i bring up the shotguns vs swords issue. Which makes every encounter as predictable as flipping a coin. The other weapons are better balanced for lag.
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Post by Tanasoo »

So, let me get this straight... The game type is bad because of lag, and the lag is because of a certain nationality, but the reason being American effects lag, is because of shotguns vs. swords? Ahhh I see now, it all totally makes sense!... WTF ARE YOU SMOKING?! >_>

My only complaint is the people that camp in the tube on high ground (club dead?) and on the catwalk on zombzibar. But that has little to do with the game type and more to do with the players. Oh yeah, and the party problem...
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Post by bibbit »

I thought it was cool. I only got time for about 10 games though, and all of them were Save One Bullet (shotguns and lasers for humans). It's a fun mode, but I would have liked to try other ones. Every time something else came up, it got vetoed. :/
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Post by ScottyGEE »

northy wrote:
Tural wrote:Lag: How is it the gametypes fault then?
once again, i bring up the shotguns vs swords issue. Which makes every encounter as predictable as flipping a coin. The other weapons are better balanced for lag.
I hear ya...Although I never got to play the playlist...If you're lagging or versus Americans, the lunge+melee and shotgun blast has its lag, albeit less horrid than Halo2.
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Post by V0Lt4Ge »

Tanasoo wrote:My only complaint is the people that camp in the tube on high ground (club dead?) and on the catwalk on zombzibar. But that has little to do with the game type and more to do with the players. Oh yeah, and the party problem...
The very worst camping I saw was someone hiding under the stairs in Charnel Pit.

Random fact: I ran into a handful of Colonels, a Brigadier, and a General while playing this.

The General's rank was so shiny and... nice. =o
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Post by JacksonCougAr »

I found out that I don't really like Infection. As always with live the problem comes down to social life. When you play with a group of poeple who are say in your clan or you know then you ALWAYS have fun, even if your losing. When you play by your self everything gets worse. Also the network problems for people with relatively "normal" connection (I'm going off of mine here: 5meg down/512kb up) can just ruin the experience. Frankly I refuse to get close to people while playing because the melee for me is so fucked up.

All in all though the Infection playlist was fairly good: I thought that the invisible hammer wielding zombies games were not very good though.

Side note: Halo 2 XBC Zombies pwns Bungie's attempt. Half the fun was obeying the rules... What I'm getting at is if you played by the rules and didn't cheat at all (No... superbouncing to the top of foundation pillars doesn't count while playing with friends... especially when they all do it too >_<) you get a much bigger rush out of winning/playing. Also nothing compares to the frantic nature of Foundation zombies...


I'll give it to Bungie though, I was happy that I could get my achievements for playing this. Mainly the step'n razor, which seems impossible unless boosting... (At least on the map I'm thinking of)
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