Implamentation of Anti Cheat Software
Posted: Tue Mar 03, 2009 1:18 pm
Halo 2 Mods,
This is part of a community wide letter going out to communities who currently support Halo 2 gaming and have recognized dedicated servers identifiable within the game. A massive project has been launched that requires your attention and your feedback and your support. In an attempt to clean up the halo community, to remove cheaters and cut down on those who wish to ruin the game for legitimate players is where the source of this letter derives from.
I have been a programmer for years, and as the cheating within our servers, and bashing and plain disregard for skilled players as hackers continues to be on the rise, the time for this has come and it’s time to see it go. I started a campaign in correlation with Halo 2 Vista and multiple programming corporations to design a project now named “Haloguard” this will become (or hopefully so) an Anti-Cheating software implementation for Halo 2, and eventually Halo PC, and following that Halo 3 pending its release.
Now this project has not come to light yet, it is still under design and conception, we are already hiring people to contact Microsoft Directly and see to the official implementation of the final product. For now it will be considered non-official software. The process has not yet been started and we are seeking the support to make it a reality.
The product would basically work in two parts a server side application and a client side application. Anybody hosting a dedicated server could download the server side of the application and apply it to their already running server; we will design the software so that it integrates directly into the server. This software is being designed by respectable software companies seeking like we are to clean up cheating on a wide scale. Once the halo server side application was installed the server would immediately begin denying anyone from joining the server who did not contain the client side of the application.
The idea of Punk Buster often supported by EA Gaming Software and some Activision software is the general idea of the server side and client side software. The client side software would search the computer active memory searching for processes that are deemed cheating or cheating related. Anyone found using these systems would be removed from the server with a warning “Notifying them to remove the cheating software before continuing game play” you would then have a chance to do this. If you failed to do this again you would be banned for a period of 24 hours “Notifying you to remove the cheating software before continuing game play” If you continue to fail to remove the software you would be stricken with a long term ban from every server that runs and supports haloguard.
In addition an update for Halo itself would be released making anyone who installs it who runs their own personal server through Halo hosted by haloguard server side software immediately being protected from those who would choose to cheat in your server. These ideas are all under draft but they are all also very real, and the implications of this product have real positive outcomes that we could see throughout the gaming community.
Systems and devices would be put into play along with rules and regulations agreed on by the community in regards to what would constitute a removal of that ban and what would grant the software managers the rights to initiate a ban based upon hard evidence.
This is a draft and sometimes drafts have objections and issues that need to be ironed out. But I think something we all can agree upon is the ability to game without frustration and the ability to game with the knowledge that we can suppress cheaters is one that we can all embrace. The changes to the game itself will not be noticed, the only change that you’ll notice is fair, dedicated, level game play that we can all enjoy and which is the emphasis of this project.
I don’t not have the ability to answer every question so please if you wish to talk to me directly please contact me on xfire at smith9935 and I would be happy to answer any of your concerns, problems, questions, or comments with an open mind and a fair response. Obviously those who cheat, and those who choose to manipulate the system will disagree with the practices that this system provides but for all else it should provide some comfort and stability to a game in which to much instability and cheating already exist.
We are asking for your input, your comments, your software requests, and any additional information you wish to provide.
Thank you so much for taking the time to view this message as it is important to everyone involved in this project to get the information, support, and feedback from the community who will be affected by such a project.
Thank You,
Smith (A.K.A Jordan)
This is part of a community wide letter going out to communities who currently support Halo 2 gaming and have recognized dedicated servers identifiable within the game. A massive project has been launched that requires your attention and your feedback and your support. In an attempt to clean up the halo community, to remove cheaters and cut down on those who wish to ruin the game for legitimate players is where the source of this letter derives from.
I have been a programmer for years, and as the cheating within our servers, and bashing and plain disregard for skilled players as hackers continues to be on the rise, the time for this has come and it’s time to see it go. I started a campaign in correlation with Halo 2 Vista and multiple programming corporations to design a project now named “Haloguard” this will become (or hopefully so) an Anti-Cheating software implementation for Halo 2, and eventually Halo PC, and following that Halo 3 pending its release.
Now this project has not come to light yet, it is still under design and conception, we are already hiring people to contact Microsoft Directly and see to the official implementation of the final product. For now it will be considered non-official software. The process has not yet been started and we are seeking the support to make it a reality.
The product would basically work in two parts a server side application and a client side application. Anybody hosting a dedicated server could download the server side of the application and apply it to their already running server; we will design the software so that it integrates directly into the server. This software is being designed by respectable software companies seeking like we are to clean up cheating on a wide scale. Once the halo server side application was installed the server would immediately begin denying anyone from joining the server who did not contain the client side of the application.
The idea of Punk Buster often supported by EA Gaming Software and some Activision software is the general idea of the server side and client side software. The client side software would search the computer active memory searching for processes that are deemed cheating or cheating related. Anyone found using these systems would be removed from the server with a warning “Notifying them to remove the cheating software before continuing game play” you would then have a chance to do this. If you failed to do this again you would be banned for a period of 24 hours “Notifying you to remove the cheating software before continuing game play” If you continue to fail to remove the software you would be stricken with a long term ban from every server that runs and supports haloguard.
In addition an update for Halo itself would be released making anyone who installs it who runs their own personal server through Halo hosted by haloguard server side software immediately being protected from those who would choose to cheat in your server. These ideas are all under draft but they are all also very real, and the implications of this product have real positive outcomes that we could see throughout the gaming community.
Systems and devices would be put into play along with rules and regulations agreed on by the community in regards to what would constitute a removal of that ban and what would grant the software managers the rights to initiate a ban based upon hard evidence.
This is a draft and sometimes drafts have objections and issues that need to be ironed out. But I think something we all can agree upon is the ability to game without frustration and the ability to game with the knowledge that we can suppress cheaters is one that we can all embrace. The changes to the game itself will not be noticed, the only change that you’ll notice is fair, dedicated, level game play that we can all enjoy and which is the emphasis of this project.
I don’t not have the ability to answer every question so please if you wish to talk to me directly please contact me on xfire at smith9935 and I would be happy to answer any of your concerns, problems, questions, or comments with an open mind and a fair response. Obviously those who cheat, and those who choose to manipulate the system will disagree with the practices that this system provides but for all else it should provide some comfort and stability to a game in which to much instability and cheating already exist.
We are asking for your input, your comments, your software requests, and any additional information you wish to provide.
Thank you so much for taking the time to view this message as it is important to everyone involved in this project to get the information, support, and feedback from the community who will be affected by such a project.
Thank You,
Smith (A.K.A Jordan)