Texture problem after modding
Posted: Fri Feb 13, 2009 5:29 pm
I recently started modding my H2V maps (Uprising), just to play around with a utility, Gravemind (great program btw). One of the things I did was change the arbiter model to an elite in the bipd section. I also changed the grunt models to elites, and here's what happened:
Although the model is intact, there are these wierd black spots on the model.
However, when I go far away from the grunts that I swapped to elites, their armor looks normal.
Here is what they look like up close:
Is there any way to fix this problem? Thanks in advance.
Although the model is intact, there are these wierd black spots on the model.
However, when I go far away from the grunts that I swapped to elites, their armor looks normal.
Here is what they look like up close:
Is there any way to fix this problem? Thanks in advance.