drivable mini-scarab...
drivable mini-scarab...
i am just kind of curious if it would be possible to add a drivable mini scarab to pretty much any map. i just like the scarab and have wanted to drive it for a while, lol. something around the size of the warthog.
Does scripting work in H2V? You could add some buttons as attachments and have them execute scripts to make it move backwards/forwards and left/right, etc.JK-47 wrote:Not possible.

I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
- jackson117
- Posts: 565
- Joined: Fri Mar 09, 2007 1:03 pm
- Location: OZ
- CabooseJr
- Posts: 4592
- Joined: Wed May 11, 2005 8:09 am
- Location: Valve knows a lot about my cookies.
- Contact:
![]() |
![]() |
![]() |
![]() |
![]() |
Yes, there is, though I'm not really much of a fan of how it moved.

© Newest AudioSurf Run = Miku Hatsune - Black★Rock Shooter(AudioSurf)
Newest YouTube Video= Portal: Project Beta(Small Promo)
The Animation of a Scripted [Mach]ine does not sync with Clients, It teleports from step to step, Host is normal.Eaton wrote:*Scripted machine.xbox wrote:I have never been involved with H2 modding, but from what I gather, the scarab is a scripted, moving BSP.
So this would require custom content and scripting.
Theres really no point in bothering with the Scarab. some one would have to make it into a [vehi]cle for everyone to see and use.
so right now it's
JK-47 wrote:Not possible.
Shock120 on XLink & XBC
- grimdoomer
- Posts: 1440
- Joined: Mon Oct 09, 2006 4:36 pm
![]() |
It's a completly different game.jackson117 wrote:What if you import the halo CE scarab?

AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
Re: drivable mini-scarab...
I have made a mini-drivable scarab on Metropolis a while back, mah PC crashed, so I would remake IF you read my post in H2V Discussion (My Halo 2 Vista Crashes upon Startup)
- JacksonCougAr
- Posts: 2333
- Joined: Fri Jan 12, 2007 1:56 pm
- Location: Canada
- Contact:
![]() |
Re: drivable mini-scarab...
ORLY!XeDK! wrote:I have made a mini-drivable scarab on Metropolis a while back, mah PC crashed, so I would remake IF you read my post in H2V Discussion (My Halo 2 Vista Crashes upon Startup)

Shock120 on XLink & XBC
- Rogue_Modder
- Posts: 284
- Joined: Sat Mar 29, 2008 5:46 am
- Location: London
- Contact:
Re: drivable mini-scarab...
i think he means his pc crashed and he lost the .map on his HDD not the game froze.Shock120 wrote:ORLY!XeDK! wrote:I have made a mini-drivable scarab on Metropolis a while back, mah PC crashed, so I would remake IF you read my post in H2V Discussion (My Halo 2 Vista Crashes upon Startup)
- grimdoomer
- Posts: 1440
- Joined: Mon Oct 09, 2006 4:36 pm
![]() |
Re: drivable mini-scarab...
Go look at his thread then post.Rogue_Modder wrote:i think he means his pc crashed and he lost the .map on his HDD not the game froze.Shock120 wrote:ORLY!XeDK! wrote:I have made a mini-drivable scarab on Metropolis a while back, mah PC crashed, so I would remake IF you read my post in H2V Discussion (My Halo 2 Vista Crashes upon Startup)

AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
Re: drivable mini-scarab...
I'm talking about his "mini-drivable scarab"grimdoomer wrote:Go look at his thread then post.Rogue_Modder wrote:i think he means his pc crashed and he lost the .map on his HDD not the game froze.Shock120 wrote:ORLY!XeDK! wrote:I have made a mini-drivable scarab on Metropolis a while back, mah PC crashed, so I would remake IF you read my post in H2V Discussion (My Halo 2 Vista Crashes upon Startup)
Shock120 on XLink & XBC
Re: drivable mini-scarab...
Well, there's a way for do a mini scarab with gravemind for Halo 2 Vista, but about driving it... 
