H2V adding AI
Posted: Mon Aug 04, 2008 5:45 pm
Hey. I am getting Halo 2 Vista and I was wondering if there was anyway to add AI in custom made maps like in Halo custom edition.
Visit remnantmods.com for more information
http://www.halomods.info/
Considering that fact that the SP map checksum does jack shit, I doubt it is disabled at all.Shock120 wrote:the problem with ai is that, you'll need to enable ai, like in Halo 2
where the Yelo trainer did it.
Yea, and I know what tags the scripts are in, how to get to them and all that good stuff. But unlike H2X the scripts are plain text, im gunna be working on them really soon, but, I just need to finish bitmap internalizingjackson117 wrote:finally my drem topic lol
but wouldn't you have to scipt tags for the ai to work
so ai isn't disabled at all?grimdoomer wrote:Considering that fact that the SP map checksum does jack ****, I doubt it is disabled at all.
No it H2X Yelo did enable AI in MP. But doubt it is disable in H2V at all as it wasn't coded to well, ex Map Checks.Shock120 wrote:so ai isn't disabled at all?grimdoomer wrote:Considering that fact that the SP map checksum does jack ****, I doubt it is disabled at all.
something must be disabled or was Yelo used to bring sp features to mp?
I tried an sp map in mp, (referenced bipeds in [matg]) map loaded but after cutscene, it went to white screen & doesn't respond. any idea what causes this?
if you can answer this thanks.
edit: damn I forgot.