Problems when compiling.

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Argetlam





Posts: 255
Joined: Sat Jun 11, 2005 5:56 am
Location: Look behind you!

Problems when compiling.

Post by Argetlam »

Ok when I compile my .ass file, Tool always starts welding point positions and then I get an error of ### ERROR singular_value_decomposition: matrix <4226x3> exceeds limits <4096x16>.

The first number changes a lot and I know it doesn't have anything to do with the size of the map. It only happens when I try to make hills or cliffs. I need to know how to fix this problem because it just repeats over and over until I close it out. Any help is greatly appreciated!
SilentEdge





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Joined: Tue Nov 30, 2004 11:09 am
Location: California

Post by SilentEdge »

How are you making the hills and cliffs?
Argetlam





Posts: 255
Joined: Sat Jun 11, 2005 5:56 am
Location: Look behind you!

Post by Argetlam »

Pulling up faces in 3ds max.
SilentEdge





Posts: 44
Joined: Tue Nov 30, 2004 11:09 am
Location: California

Post by SilentEdge »

ok thats good try making a smaller test map and see what that does thats all i can think of for you to try make it 2000 width and lenth 1000 height thats about half a map so see what happens
Argetlam





Posts: 255
Joined: Sat Jun 11, 2005 5:56 am
Location: Look behind you!

Post by Argetlam »

That actually worked, but I don't want to make small maps forever. I will keep trying on bigger maps though.

Edit: I just made it in a 10000x10000x5000 map so I think its working now. Before, I think the problem was that I was making too many faces where there didn't need to be any extra faces (such as the walls/sky of the level).
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