Ok this is frustrating me...I made a ground bitmap for my bsp, and i compiled the bitmap everything was cool, i can open the the bitm in guerilla thats fine, but when i click new shader and i try to open the bitm for the shader template, its not there in the open file dialog, wut am i doing wrong?
but to my knowledge 512/4=128 which means it is a multiple of 4, tool error? or user error?