Page 1 of 1
Did you know?
Posted: Wed Dec 27, 2006 7:16 pm
by Hawaiian Modder
Did you know that plasma grenades don't stick to weapons, only the people.
I got so pissed I was playing on lockout, stuck 2 people and almost stuck another one, but the grenade bounced off him and didn't stick. He still died(Noob)
.
So I went to investigate. I went into a custom game and told someone to just stand there. I stuck every part of the man. Then I tried his gun and sure as hell it didn't stick.
P.S. I hope this is the right forum.
Posted: Wed Dec 27, 2006 8:13 pm
by RaVNzCRoFT
I know nothing about Halo 2 modding, but it seems as though you could fix that problem by pasting the 'plasma grenade impact human' meta over the 'plasma grenade impact weapon' meta.
Edit: I don't know why I automatically assumed this was for Halo 2. But it should be the same concept for both games.
Posted: Wed Dec 27, 2006 8:19 pm
by Tsuin Taiyou
If this is Halo 1 then yes, I do know.
Re: Did you know?
Posted: Wed Dec 27, 2006 10:30 pm
by Xiion
Hawaiian Modder wrote:
I was playing on lockout
i would assume its halo 2...
Posted: Thu Dec 28, 2006 4:03 am
by Diablo65
Yeah, that's a pain. I don't know how many stickies have been averted when I've played Split Screen with my friends, bouncing harmlessly off their weapons instead of sticking to their pelvic areas....
Posted: Mon Jan 15, 2007 5:23 pm
by Battery
its because, the weapon is metal, thats if it bounces off, if it goes through, it has no collision.
Posted: Mon Jan 15, 2007 5:31 pm
by -DeToX-
Battery wrote:its because, the weapon is metal, thats if it bounces off, if it goes through, it has no collision.
Isn't the MC a type of metal?
Posted: Tue Jan 16, 2007 6:31 pm
by [IA]Paul
Yes, but the MJOLNIR armor is for a living thing. It's a target. A gun is an inanimate object.
Posted: Tue Jan 16, 2007 6:41 pm
by Munsie
OBGJFIOYO? XD
I thought it was a commonly known fact they bounce off weapons.
~Munsie
Posted: Wed Jan 17, 2007 6:11 pm
by Nemihara
The sticky grenades only stick to living stuff. In DotHalo, I was exploring and found something intresting. In the phmo tag, there is an option to enable/disable "Alive", above "Object weight". I would assume that this should be what you are looking for.
However, these tags are disabled on vehicles, which you can stick when there are people inside only. I guess that once a player gets into a vehicle, the vehicle is classifed as part of the player. Not sure, but it should work, hypothetically.
Unfortunately, I couldn't find any weapons in the phmo tag. Sorry!