[Map] Wasteland
-
- Posts: 39
- Joined: Tue Jul 17, 2007 7:46 am
- Location: Londinium, Jolly old Blighty !!!!
- Contact:
[Map] Wasteland
WELCOME TO WASTELAND
Well after a few problems I have got this map done.
What's so special about it Rose ? I hear you ask
Well.... it's a Timberland map that has had PMI done to it, runs on a server and still allows players without the modded map to join.
Obviously they will not be able to see the new scenery and most of the changes but they will be able to see the port markers and enjoy (hopefully) playing on it.
Here are the screenies;
Hopefully, they show most of the new stuff and should make it obvious why it's been named Wasteland !!
The weapons have been modded, but not to a great extent. The needlers have unlimited ammo.
You will also spawn with a snipers rilfe and a shotgun, this gets rid of the need to go hunting round for better weapons and you can join the fight straight away.
There are 2 invisible shields that stop base/spawn killing from the big central platform, plus the Torch on the cliffs will take you to a special hiding place.
For now the download is available from http://rose1.clanservers.com
Please download and I'll hope to see you soon.
The map is currently running on !![%FUN]_MODS_EXTREME1_[www.funhome.org] server. IP address is 217.163.23.114
Cheers
Rose
XXX
Well after a few problems I have got this map done.
What's so special about it Rose ? I hear you ask
Well.... it's a Timberland map that has had PMI done to it, runs on a server and still allows players without the modded map to join.
Obviously they will not be able to see the new scenery and most of the changes but they will be able to see the port markers and enjoy (hopefully) playing on it.
Here are the screenies;
Hopefully, they show most of the new stuff and should make it obvious why it's been named Wasteland !!
The weapons have been modded, but not to a great extent. The needlers have unlimited ammo.
You will also spawn with a snipers rilfe and a shotgun, this gets rid of the need to go hunting round for better weapons and you can join the fight straight away.
There are 2 invisible shields that stop base/spawn killing from the big central platform, plus the Torch on the cliffs will take you to a special hiding place.
For now the download is available from http://rose1.clanservers.com
Please download and I'll hope to see you soon.
The map is currently running on !![%FUN]_MODS_EXTREME1_[www.funhome.org] server. IP address is 217.163.23.114
Cheers
Rose
XXX
Last edited by uk_rose on Sat Jan 31, 2009 10:37 pm, edited 1 time in total.
- CabooseJr
- Posts: 4592
- Joined: Wed May 11, 2005 8:09 am
- Location: Valve knows a lot about my cookies.
- Contact:
Very creative using Timberland. This map looks very well done. 10/10
© Newest AudioSurf Run = Miku Hatsune - Black★Rock Shooter(AudioSurf)
Newest YouTube Video= Portal: Project Beta(Small Promo)
- hiheyhello
- Posts: 781
- Joined: Sun Oct 07, 2007 11:03 am
- Location: ontario
-
- Posts: 39
- Joined: Tue Jul 17, 2007 7:46 am
- Location: Londinium, Jolly old Blighty !!!!
- Contact:
I agree, I can never seem to find the right texture to put on the ghost. It was the last thing I did and I was hurrying to get it finished.MoDFox wrote:Once again, very nice Rose, you've always seemed to have made creative mods.
9/10 because the ghost looks a little meh, I'll check it in game though.
-
- Posts: 548
- Joined: Tue May 23, 2006 2:04 pm
- Location: Louisiana...
-
- Posts: 494
- Joined: Sat Mar 13, 2004 5:43 pm
- HPDarkness
- Posts: 1925
- Joined: Tue Mar 22, 2005 6:57 pm
- Location: Boston
- Contact:
Re: [Map] Wasteland
Ha ha, Timber land deserves to be a barren wasteland, nice work from the looks of it.
=[Hovering around these forums since 2004]=
- Corvette19
- Posts: 1191
- Joined: Wed Jun 21, 2006 6:05 am
- Location: South Carolina
Re: [Map] Wasteland
I did something just like this two years ago, like even with the trees!
Good job at raping mine!
This is way better than mine ever was, congrats!
Good job at raping mine!
This is way better than mine ever was, congrats!
Xfire = corvette19
WaeV wrote:Mess around with stuff, make exceptions, get messy! Do something we've never seen before.
Re:
Holy crap.[files]Phenomena wrote:hmmm looks like a nice mob Imma have to download it and give it a try.
Allo Duckymaster.
Mod looks rather good im reasonably impressed good job.
A tribute to Veegie by AttySHOUTrvb wrote:I'm in love with Tural, but I keep having all these negative discussions with him.
Re: [Map] Wasteland
i exceptioned when i tried to join without the map
- Covenant_Engineer
- Posts: 90
- Joined: Fri Sep 07, 2007 8:44 am
Re: [Map] Wasteland
I just got a few things to say ^.^
First nice map =) very well done i like x) 8/10
Second why is their a covenant platform in the middle of the sky?? (I know all this is science fiction, but it not even held up by anything it just sitting there ><)
Umm.. also j/w why the guns look so small in the last screen shot the sniper and shotgun look tiny on the base ><
First nice map =) very well done i like x) 8/10
Second why is their a covenant platform in the middle of the sky?? (I know all this is science fiction, but it not even held up by anything it just sitting there ><)
Umm.. also j/w why the guns look so small in the last screen shot the sniper and shotgun look tiny on the base ><
Re: [Map] Wasteland
Anti-Gravity.Covenant_Engineer wrote: (I know all this is science fiction, but it not even held up by anything it just sitting there ><)
Re: [Map] Wasteland
JK-47 wrote:Anti-Gravity.Covenant_Engineer wrote:Why is their a covenant platform in the middle of the sky?? (I know all this is science fiction, but it not even held up by anything it just sitting there ><)
Also, that is not a Covenant platform its Forerunner.
AMD Phenomist
-
- Posts: 39
- Joined: Tue Jul 17, 2007 7:46 am
- Location: Londinium, Jolly old Blighty !!!!
- Contact:
Re: [Map] Wasteland
Errmmm, Does it really matter how it's there ?? I thought it looked good and added to the game play. If it makes you happier, I cast a spell of levitation on it, lolCovenant_Engineer wrote:why is their a covenant platform in the middle of the sky?? (I know all this is science fiction, but it not even held up by anything it just sitting there ><)
Umm.. also j/w why the guns look so small in the last screen shot the sniper and shotgun look tiny on the base ><
The guns look small because you are not close to them. Try this in the real world, look at an object and then move away from it and t will appear to shrink. Amazingly, the object has not actually shrunk.
You can also try this in reverse, look at a wall, fix a point of it in your mind and then run really really really fast at and you will see it appear to grow larger and larger. Please be aware that it is best to stop before you collide with the wall as you may experience something called pain if you hit it.
Hope that helps.
I had no idea that you had completed a similar mod. Mine was done with no reference to anyone elses work and I apologise if it seems like I was stealing your ideaCorvette19 wrote:I did something just like this two years ago, like even with the trees!
Good job at raping mine!
This is way better than mine ever was, congrats!
I've no idea why that should be, I have had no problems with people joining the server at all. I just tested it a mnute ago and joined fine with a normal timberland map.manomods wrote:i exceptioned when i tried to join without the map
Cheers
Rose
XXXX