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[MAP] Fatality Island

Posted: Sun Nov 23, 2008 2:14 pm
by tucker933
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Hello and welcome to my MUCH anticipated release of my DeathIsland mod, though not well known on halomods it's still worth your attention, I promise.

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This mod was made in my interest of turning away from the normal, dare I say boring game play of Halo PC.

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I began in search of the 'perfect' gameplay; fun, addicting, intense and fair.
Hundreds of tests and a few public play tests later I achieved just that, or so Ive heard from all my testers and critics.

Play tests on this mod have been known to last forever, you cant tear your eyes away from the screen as your chasing down your enemy in an epic dog fight while dodging Anti Air Cannons, Singularity explosions in mid air and other players.

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I have done a huge amount of tag work on every projectile from the various weapons at your disposal and down to splash effects and wind speeds.

Even the particle system of every explosion and more, has been redone and tweaked to show spectacular effects, while, keeping it running efficiently, not lagging up your graphics at the sight of it.

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Some projectiles and weapons have been completely reinvented.

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All of the scenery on the map has been removed and replaced in more, realistic positions and numbers, some trees have fallen over, resting against rocks or being partially supported by another tree.

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I tried to capture the realism in the scenery and well as addictive game play in this mod.

Have a look at some more screenshots:
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Brief Layout:

Each base is completely spawn protected, no way back in once you've left.

You have three choices for exit, the usual turret and banshee portals, but in addition to that you can choose to take a new teleporter which takes you to the lower deck where the only Light Singularity tank your team has, lies.

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The flags are removed from the bases for quite obvious reasons, and have been nicely placed upon the top of the bases.

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In addition to all of this, there is a secret room hidden on the map, with a special gun, you will have to find it yourself. =] Good luck.

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SIDE NOTE: I thought it might be important to add, hogs and ghosts fly. The main theme from this mod is intense air battles.
The only vehicles that do not fly are the tanks and turrets.

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IMPORTANT NOTE: If you are interested in testing this mod you MUST play it on CTF, maximum vehicles enabled, and normal weapons on map and for spawning. The rest is up to you.

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I can assure you, this mod has been vigorously tested in servers with up to 14 players at a time, no bugs, have fun.

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CREDITS:
Myself -Everything you see here is done by yours truly. =]

Dylan -He has been with me every step of the way on this mod, been here to bounce ideas off of, put up with my hundreds of weapons tests I put him through. =p
I couldn't have pulled this mod off without his help.

Posted: Sun Nov 23, 2008 2:21 pm
by DeadHamster
Very nice, I like this. My only catch-up is the use of flying hogs. While the ghosts you can get away with, the hogs are iffy. I would've steered clear of that.

Overall, 8/10.

Posted: Sun Nov 23, 2008 2:30 pm
by tucker933
True, but it plays well in this mod.

Posted: Sun Nov 23, 2008 3:34 pm
by Corvette19
Shoulda used the jet-hog model, and make it fly like a banshee, along with the ghost.
That's if you made them fly like a pelican.

Posted: Sun Nov 23, 2008 3:35 pm
by tucker933
Corvette19 wrote:Shoulda used the jet-hog model, and make it fly like a banshee, along with the ghost.
That's if you made them fly like a pelican.
I don't like using other peoples work..

Posted: Sun Nov 23, 2008 3:45 pm
by JK-47
I like the simplicity of it. Gameplay changes are always really cool mods; it's cool to see some mods other than major skins.

Posted: Sun Nov 23, 2008 3:52 pm
by Corvette19
JK-47 wrote:it's cool to see some mods other than major skins.
QFT

Posted: Sun Nov 23, 2008 5:36 pm
by Mr.Brightside
I don't like it. Ocean is a fugly purple.

And the flying hogs is so 2004.

Posted: Sun Nov 23, 2008 5:39 pm
by tucker933
Mr.Brightside wrote:I don't like it. Ocean is a fugly purple.

And the flying hogs is so 2004.
I cant change the textures under the water without altering the bitmaps, and I'm trying to keep this down to one map file.

I'm not showcasing flying hogs, but their in my mod, and I promise you, that's the only cheesy thing you will find.

Posted: Sun Nov 23, 2008 7:41 pm
by Andrew_b
Amazing.

Nice pictures = 2/10
Selling the mod (ie, big post) = 2/10
Not something you see everyday = 3/10
game play changes = 2/10
Working on this mod for a long time = 1/10
Flying Hogs = -1/10

You get a 9/10

It looks amazing. Truly does. The flying hogs may go well with the game play, but it could have been pulled off better than having the original warthog model flying through the air.

:wink:

Posted: Sun Nov 23, 2008 7:54 pm
by tucker933
Andrew_b wrote:It looks amazing. Truly does. The flying hogs may go well with the game play, but it could have been pulled off better than having the original warthog model flying through the air.
Thank you an I really do agree with what you guys think of the hogs, but I'm horrible at making models and I hate using other modders work.

I tried swapping textures of the hog wheels with glass etc so the wheels don't show, but it showed holes in the model, so I kept the wheels rather than live with unsightly holes...

OMFG I love this mod!

Posted: Sun Nov 23, 2008 9:12 pm
by quandao93
Thanks Tucker you have save my life for the love of Halo!
the graphics is so good, every thing of the stuff in your mod is amazing!. :D
Dude you guys should try it, i promise u will get orgasm in your mouth.
10/10 for this mod! :D :D :D

Posted: Sun Nov 23, 2008 9:14 pm
by DeadHamster
so who's 2nd account are you?

Re: OMFG I love this mod!

Posted: Sun Nov 23, 2008 9:20 pm
by tucker933
quandao93 wrote:Thanks Tucker you have save my life for the love of Halo!
the graphics is so good, every thing of the stuff in your mod is amazing!. :D
Dude you guys should try it, i promise u will get orgasm in your mouth.
10/10 for this mod! :D :D :D
...

Posted: Sun Nov 23, 2008 9:40 pm
by quandao93
Dude you'll love this game because of this mod!

Posted: Mon Nov 24, 2008 12:02 pm
by tucker933
Ok, since DH started something like this, if anyone finds the secret room on my mod, you get to use my 14 slot dedicated server for a couple days for free. Your days of choice.
Just tell me where the entrance teleporter is. =D

Posted: Mon Nov 24, 2008 1:51 pm
by Andrew_b
Now that I actually played it, your grade is a 10/10. Good job and very fun.

Posted: Mon Nov 24, 2008 1:56 pm
by tucker933
Thanks =D

Posted: Mon Nov 24, 2008 2:39 pm
by Andrew_b

Posted: Mon Nov 24, 2008 8:54 pm
by botternub
looks freakin awesome ixnay the flying hogs


for the effort and originality

10/10


next time just think what is to nooby (like flying hogs)