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SSG

Posted: Tue Nov 11, 2008 9:30 pm
by General_orca
I made a mod and i used phillys snow gulch for the skins of cliff and used patrickh's sniper and scope tut that still went wrong oh well, other than that i did everything else!


http://www.youtube.com/watch?v=ox1FllSspRk

Posted: Tue Nov 11, 2008 9:50 pm
by JK-47
That man cannon is pretty awesome.

thanks

Posted: Wed Nov 12, 2008 7:00 am
by General_orca
thanks ill put a tut on how to do it, though its really simple

Posted: Wed Nov 12, 2008 7:02 am
by JK-47
Increase projectile power, lower damage?

Posted: Wed Nov 12, 2008 7:17 am
by General_orca
ya pretty much, but i used the regular warthog made it invisible, made the force of the gun like....i dunno, just look at the tags, and damage to like 0.000001 it cant be 0 or it wont hit you, and a small ramp and fooom off ya go!..........whoa made a tut in less then 3 minutes! :lol:

Posted: Wed Nov 12, 2008 1:39 pm
by hiheyhello
i replied to the video i like.

Posted: Wed Nov 12, 2008 2:09 pm
by Philly
Nice to see my mod is liked. :)

Posted: Wed Nov 12, 2008 2:42 pm
by hiheyhello
yours? is that like a alt account? did you like make another acount to make sure their was no judgment by your own personality because everyone likes you. or am i just going nuts?

Posted: Wed Nov 12, 2008 3:38 pm
by bcnipod
hiheyhello wrote:yours? is that like a alt account? did you like make another acount to make sure their was no judgment by your own personality because everyone likes you. or am i just going nuts?
General_orca wrote:I made a mod and i used phillys snow gulch for the skins of cliff

Posted: Wed Nov 12, 2008 3:47 pm
by guysullavin
General_orca wrote:ya pretty much, but i used the regular warthog made it invisible, made the force of the gun like....i dunno, just look at the tags, and damage to like 0.000001 it cant be 0 or it wont hit you, and a small ramp and fooom off ya go!..........whoa made a tut in less then 3 minutes! :lol:
yea but you didn't explain how it faces the ramp and keeps shooting after you get out!
SO THERE! :P
But I'm interested, educate me because I'm a dumbass

Posted: Wed Nov 12, 2008 3:49 pm
by bcnipod
guysullavin wrote:
General_orca wrote:ya pretty much, but i used the regular warthog made it invisible, made the force of the gun like....i dunno, just look at the tags, and damage to like 0.000001 it cant be 0 or it wont hit you, and a small ramp and fooom off ya go!..........whoa made a tut in less then 3 minutes! :lol:
Yeah, but you didn't explain how it faces the ramp and keeps shooting after you get out!
SO THERE! :P
But I'm interested, educate me because I'm an ***
If you are going to be one, at-least be one with correct grammar.

Posted: Wed Nov 12, 2008 4:05 pm
by guysullavin
i dont think Dumb a** needs an AN

Posted: Wed Nov 12, 2008 4:28 pm
by Modzy
guysullavin wrote:i dont think Dumb a** needs an AN
You didn't say dumb a**, you said a** which does sound better with a AN.

Posted: Wed Nov 12, 2008 5:05 pm
by General_orca
wow im glad people like this mod, ya ill make an in depth man cannon tut in a bit maybe tomorrow. lots a homework now....... :evil:

Posted: Wed Nov 12, 2008 6:29 pm
by guysullavin
Modzy wrote:
guysullavin wrote:i dont think Dumb a** needs an AN
You didn't say dumb a**, you said a** which does sound better with a AN.
i said dumb a** but without a space so it sensors to only three *'s like this: dumbass

Posted: Wed Nov 12, 2008 6:39 pm
by WaeV
I was confused for a minute by your video, because it clips right from one cave to the next, but I figured it out. Nice mod, the mancannons are ingenious. I would have made a new model for the tank so it looked like it should be stationary, but no biggee.

8/10

Posted: Wed Nov 12, 2008 7:00 pm
by MoDFox
Great work, I like the man-cannon thing, you should make it so you don't have to start the shooting manually.

Posted: Wed Nov 12, 2008 7:49 pm
by General_orca
is there a way to make it like that? to make it shoot without having to trigger it? if so let me know! thanks to all for awsome feed back, anything you think i should change or alter let me know

bcnipod: ill work on that, im not to great at modeling but w/e :roll:

Posted: Thu Nov 13, 2008 8:58 am
by DeadHamster
I'm rather impressed by this, I was expecting much worse, and was very pleasantly surprised.

Congratulations on the man cannons, IMO you should have left the turret visible, so that it would make sense to have to fire to start it, and personally I think you should've ran with that idea, make it seem like some kind of switch, like the ones in Halo 2, that you had to activate to start up the cannon.
Personally, I would've had it fire a bit quicker and made some kind of barrier so that you would land on top and not have to jump:

Code: Select all

____           ____
|   |          |   |
|   |          |   |
|   |          |   |
|___|__________|___|

Something like that. That's looking down the ramp.


This is good, 8.75/10.

Posted: Thu Nov 13, 2008 10:04 am
by General_orca
well when i turn up the speed it lags a lot and ya dont want that! :P