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[mod]Sidewinder revamped *updated*
Posted: Tue May 06, 2008 3:14 pm
by ares-erus
been working on this all day and with the help of shoutRVB ive made my simple mod into a nicely flourish mod with quite a few interesting features.
i present to you: sidewinder revamped.

Posted: Tue May 06, 2008 3:17 pm
by Matooba
OOOoooooooooooooooo, Ive got to try this out.

Posted: Tue May 06, 2008 3:26 pm
by MidnightPepsi118
Looks very interesting you have my download 9/10
Posted: Tue May 06, 2008 4:16 pm
by ares-erus
Thanks.
any ideas for the next mod or should i do the same again but for different maps with different style skies?
Posted: Tue May 06, 2008 4:39 pm
by CabooseJr
I couple more pictures would be nice, but this mod looks great in my opinion.
Posted: Tue May 06, 2008 5:30 pm
by InvaderVeex
Wow. Nice job.

Posted: Tue May 06, 2008 5:48 pm
by {TP}Spartan
9/10 can't say anything bad about this mod.
Posted: Tue May 06, 2008 6:13 pm
by Mr.Brightside
Looks okay, 8/10.
Posted: Tue May 06, 2008 7:45 pm
by SHOUTrvb
You and your crazy time difference, I never knew you posted. :p Anyway, for those who haven't tried it, it truly is a very nice upgrade. ares-erus implies too much credit on my part; he did all the hard stuff, and it was all well worth it in the end. For the Halo 3 Avalanche fans, you'll find this map slightly more reminiscent to Avalanche's look and feel. As I said above, it's more of an upgrade than a mod, so there's really no reason not to get.
Posted: Wed May 07, 2008 6:58 am
by bcnipod
the monitors need new weapon UIs. I would need to see more pictures before I give it a solid rating, right now you are at about a 5 only because I see one or two changes besides bitmaps.
Posted: Wed May 07, 2008 10:52 am
by UPS
Pretty lookin O.o
Except the 343GS skin. His eye is a bit too purple looking to me. Red spark looks awesome though. 8/10
Posted: Wed May 07, 2008 10:52 am
by duxXa
Pretty good.
Posted: Fri May 09, 2008 6:10 am
by ares-erus
more images posted.
parts that may need fixing:
monitor control some people are having issues with controlling the monitors or firing their main weapon [2nd weapon dosnt need aiming it just zaps shields]
Posted: Fri May 09, 2008 6:42 pm
by midnight0908
how did u get 343 guilty spark in there?
Posted: Fri May 09, 2008 8:12 pm
by Cryticfarm
PMI.
Posted: Fri May 09, 2008 8:51 pm
by midnight0908
i NVR knew u can PMI ...... well, i knew u could PMI ppl but i nvr would've thoughtt of HIM!

Posted: Sat May 10, 2008 10:39 am
by Mr.Brightside
midnight0908 wrote:i NVR knew u can PMI ...... well, i knew u could PMI ppl but i nvr would've thoughtt of HIM!

Dude.
Tutorials are what you need. And grammar.
Posted: Sat May 10, 2008 11:32 am
by Philly
What the... how did you do the lightmaps like that?
Posted: Sat May 10, 2008 11:41 am
by ares-erus
Philly wrote:What the... how did you do the lightmaps like that?
ran radiosity in tool using my custom sky.
Posted: Sat May 10, 2008 11:49 am
by Cryticfarm
Finally someone make there sky from scratch in ce other then me :p.