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[Mod]Ragnarok V3.0

Posted: Thu May 01, 2008 5:50 am
by [IA]Paul
^Downvoters without a reason can kiss my ass.

Yep, It's actually here! 21 frigging months since this mod started and this is what I churn out. Ragnarok v3.0. Pics:

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New pistol animations (thanks to [ZMT]L33T for posting them freely).

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Super shotgun and skin.

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MA5D high powered assault rifle.

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Good ol' aurora with guided missiles and high ROF shotguns.

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IMMA CHARGIN' MAH LAZER!

Credits:

Me: Most stuff.

Shadowkhas + Halo_Addict + Warhampster + Archangel (Lambda) : Sparkedit (GO INTEL)

Archangel/Lambda: Awesome shotgun skin.

o90x42424: Skinning mah aurora.

Hublah: Eidolon skin.

Spensel:MC skin.

[ZMT]L33T: Pistol animations posted freely for anyone to use (me).

***End Credits***

Features:

Too much to post. Just pick up guns, get in vehicles, and look around. You'll get the idea. Everything is changed.

Server info:

Name: Ragnarock

Password: lol

IM me if you want to play with me.

Update: I noew have time to list *almost* everything in the mod.

BSP/scenerio: Fog, rain, rain sounds, more trees, crashed pelicans, crashed lifeboats, and crashed auroras.

Assault rifle: Is now the MA5D, which shoots more accurately, has a high rate of fire (30 rounds per second) and does high damage.

Shotgun: Is the M100 super shotgun, which shoots powerful and forceful rounds which blast the target back, but blast you too, and at the expense of a little of your shields. Use this to your advantage.

Pistol: Is now the M2 pistol. It fires a little less powerful rounds, but shoots faster and its rounds stun the enemy and do damage to him. It has new animations.

Plasma Pistol: Is now the radioactive needle pistol, which shoots high speed radioactive needles, and can be charged to fire a suer large needle shot which will explode into three smaller needler shots. The radioactivity of the weapon slightly drains your shields as it fires.

Plasma Rifle: Shoots larger and more powerful shots.

Rocket Launcher: Shoots faster, has more ammo, and has high speed guided missiles.

Flamethrower: Not there, but something replaces it. Ha.

Frag grenade: New explosion effect, a little more damage, and is a flash-bang for a few seconds.

Sniper: Higher rate of fire (Almost as fast as you can click fire) and perfect accuracy.

Needler: Is now a covenant grenade launcher, it overheats and looks like a PR.

Plasma Grenade: Replaced by needler grenade. It sticks to you, explodes, throwing out three large fragments, which explode and throw out normal sized needler shots.

Fuel Rod: Is now a human grenade launcher. Looks like an assault rifle, except the compass is broken and the ammo number on the HUD is now a number on how high heat is (starts at 06, then overheats at about 50-60). When overheated, it ticks until it cools off (down to about 19 on the ammo meter).

Warthog: Shoots and drives a hell of a lot faster.

Rocket Warthog: Is now a high ROF gauss warthog.

Scorpion: Is now the covenant "Eidolon," a tank that shoots a glowing large main shot and has suppressive Anti-Everything large needle shots.

Ghost: Moves faster and shoots mild damage explosive shots with a high ROF.

Banshee: Is now the "Aurora," a commanding supersonic high-speed human assault/strafing aircraft. It has its own scream which rivals the banshee's.

Shade (covenant turret): Now shoots a high speed concentrated plasma shot which can rival the aurora.

Happy hunting and good luck!

***Edits In V3***

Fog is white.

Spartans aren't ugly anymore.

Eidolon has a better skin.

Aurora has "cruise control," where it can go the same speed as the pelican. This makes it so it can't hover, so no camping.

Ghost is the ZOMG PELICAN. When it lands on stuff, it catches on fire from the engines.

Aurora has blue running lights when unoccupied.

Aurora's machine guns are more inaccurate and fire more slowly, giving ground forces a chance. Gone are the days when the aurora could simply hide outside the base and spawn camp to hell.

NOTE: DON'T ASK WHY THE PICTURES HAVE PURPLE FOG; IMAGESHACK WAS DOWN SO I USED V2'S PICTURES.

Ragnarok V3

Posted: Thu May 01, 2008 6:17 am
by Dust'nmud
Woot cant wait to get home to get the new version!!

Posted: Thu May 01, 2008 12:05 pm
by UPS
It took you a year to make this? I'm guessing it was because you needed to find people to sparkedit it for you or something.

Posted: Thu May 01, 2008 12:12 pm
by Philly
It took him a year to make the new one, which is not shown... :?

Posted: Thu May 01, 2008 12:19 pm
by [IA]Paul
Yeah, and it basically started out a training thing. So I was like "IM DUN." But modding is like drugs. I made another change, then another. Then I needed more power. Eschaton was released. I started working with that. So yeah, there was a lot of doing nothing time. Of solid work time, I have to admit, it was more like 4 months.

Re: [Mod]Ragnarok V3.0

Posted: Fri Feb 20, 2009 1:55 pm
by donkeymanda
put simply - this mod owns
put in a more complicated way - this mod really owns