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[WIP][MODEL] p90

Posted: Tue Mar 18, 2008 10:53 pm
by au5t3n5
After seeing several p90 remodels, i decided to try one myself...

this is kinda just a trial, i want to see what you guys think, it took me like an hour ish or so, just trying to see what works best (i know its kinda sloppy, but it gets across the p90 idea...)

im using the halo3 ar animations with this model, because the bungie default ones have a flickering problem with one of the rifle parts i moved around..anyway pics below

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comments please? obviously this is only a remodel, no comments on skins please, i know it looks like fa;sljkfd cause there is no skin lol, but i dont do skins...its with the default ar skin

Posted: Tue Mar 18, 2008 11:00 pm
by Andrew_b
stray vertices.

Posted: Tue Mar 18, 2008 11:02 pm
by au5t3n5
Andrew_b wrote:stray vertices.
i know, they dont show up in milkshape, i know how to fix it kinda(ish)

anyhow, i didnt try to be super accurate on this anyway, just trying to get the feel for a p90, cause if its a miserable failure, i see no use in attempting more possible failures

Posted: Tue Mar 18, 2008 11:06 pm
by Andrew_b
well the basics of the p90 are their :wink:

Posted: Wed Mar 19, 2008 8:06 am
by bcnipod
my god. good thing this is a work in progress, because otherwise i would have to kill you. I originally asked BigShot to make me a P90 model to see if I could use it in a mod. this is honestly terrible. Very very very simplistic, looks like you cut the top off the rifle, and paste it under the rifle. also looks like you scraped what was left on the top of the rifle up and stuck it to the top in a square arch. not good at all.

Posted: Wed Mar 19, 2008 3:11 pm
by joemammy47
in the top right corner of your pic you can see in the middle what appears to be a little UZI

Thats makes me smile :D

Anyways, I see what you're trying to do but if you were just going to try and make it basic, why would you release it?

Don't quit trying, just do a better job. Fix the stray verts and smooth it up a bit :D

Posted: Wed Mar 19, 2008 3:26 pm
by bigshot007
I see what you mean by the rail. But either make a new animation with CE or move the front forward so his hand is touching. I think its really good for a 1 hour project!

Posted: Wed Mar 19, 2008 5:16 pm
by au5t3n5
bcnipod wrote:my god. good thing this is a work in progress, because otherwise i would have to kill you. I originally asked BigShot to make me a P90 model to see if I could use it in a mod. this is honestly terrible. Very very very simplistic, looks like you cut the top off the rifle, and paste it under the rifle. also looks like you scraped what was left on the top of the rifle up and stuck it to the top in a square arch. not good at all.
well you are wrong: on your ideas of what i moved; you are right: this model does suck @#*&(@*#

but then again it was only an attempt to see if i could even get the p90 shape correct...if youve modeled the ar, you know that there are significantly less possibilities than the sniper (though i agree that this could have been done way way better)

Posted: Wed Mar 19, 2008 7:10 pm
by bigshot007
I spent a little time messing with your model. And here is what I did.

Image

By the way, what picture reference did you use? This is one of the ones I used, but I still left it like yours, and cleaned it up a little. Here's my reference. Image

Posted: Wed Mar 19, 2008 9:11 pm
by au5t3n5
haha thanks

that actually, is the same exact image i was looking at when i tried to do the remodel!

Posted: Thu Mar 20, 2008 7:07 pm
by bigshot007
au5t3n5 wrote:haha thanks

that actually, is the same exact image i was looking at when i tried to do the remodel!
Thats great(L.... O..L...)! Keep working on yours and when its perfect send it to bcnipod, so he will have a good model for his mod. Since I fixed some things you might as well use mine to work on. To make the model match the reference picture your going to have to smooth it out a ton! This has always been one of hardest parts. Unless you get a animation for the P90 your model is not going to look like it completly just because of where his hands are. Help bcnipod, he would apreciate a good model for his upcoming mod!

Posted: Thu Mar 20, 2008 11:21 pm
by 123123a
how do you use the skin... i have seen so many nice ones but i don't know how to use em... :( plz tell me

Posted: Thu Mar 20, 2008 11:31 pm
by au5t3n5
123123a wrote:how do you use the skin... i have seen so many nice ones but i don't know how to use em... :( plz tell me
look for this in the help section....

but you have to dl the skin you want, open up your map in HMT, go to the bitmaps section, find w.e the skin is for, and inject the .dds file into there

thats just a brief overview, as i said, go to the help section for tuts

Posted: Fri Mar 21, 2008 1:35 pm
by Mody grunt101
bcnipod wrote:my god. good thing this is a work in progress, because otherwise i would have to kill you. I originally asked BigShot to make me a P90 model to see if I could use it in a mod. this is honestly terrible. Very very very simplistic, looks like you cut the top off the rifle, and paste it under the rifle. also looks like you scraped what was left on the top of the rifle up and stuck it to the top in a square arch. not good at all.
Not only is this a bit hateful and immature but guess two things?

One, the AR is VERY limited in being modeler friendly.

Two, not everyone is 1337 with modeling.

Anyway, I bet this would look a bit better with a texture/skin

Posted: Fri Mar 21, 2008 8:14 pm
by 123123a
au5t3n5 wrote:
123123a wrote:how do you use the skin... i have seen so many nice ones but i don't know how to use em... :( plz tell me
look for this in the help section....

but you have to dl the skin you want, open up your map in HMT, go to the bitmaps section, find w.e the skin is for, and inject the .dds file into there

thats just a brief overview, as i said, go to the help section for tuts

thanks

Posted: Mon Apr 14, 2008 8:31 am
by xXdarklightXx
i know this may sound stupid but im just a beginner:
What program did u use???

xXdarklightXx

Posted: Mon Apr 14, 2008 8:36 am
by DeadHamster
Mody grunt101 wrote:One, the AR is VERY limited in being modeler friendly.
Lier. Lier Lier Lier.

Trust me, it's plenty user friendly if you know what you're doing. Even if you don't, it's not hard to do anything with.

Posted: Mon Apr 14, 2008 3:50 pm
by bigshot007
xXdarklightXx wrote:i know this may sound stupid but im just a beginner:
What program did u use???

xXdarklightXx
Misfit just google it HERE

Its called misfit modeler. We were all like you at one point and some are still (ME), so don't feel stupid. :)

Posted: Mon Apr 14, 2008 7:55 pm
by Mr.Brightside
bcnipod wrote:my god. good thing this is a work in progress, because otherwise i would have to kill you. I originally asked BigShot to make me a P90 model to see if I could use it in a mod. this is honestly terrible. Very very very simplistic, looks like you cut the top off the rifle, and paste it under the rifle. also looks like you scraped what was left on the top of the rifle up and stuck it to the top in a square arch. not good at all.
bcnipod speaks truth.

Posted: Mon Apr 14, 2008 7:58 pm
by au5t3n5
even i, the creator of this POS, agree that this is a POS lol

but dont throw all your shit at me yet, make a p90 out of the ar, then do it