Page 1 of 4

[Map] Bloodgulch is a asteroid crater!!!

Posted: Sun Feb 24, 2008 5:17 pm
by bigshot007
Bare with me... Its bloodgulch at night, or its bloodgulch with no sun. My whole idea was trying to make the game play more stealthy. Your on a asteroid in its crater next to mars.

1. dark map, all new bitmaps, new weapons, new projectiles(lazers,bullets etc...), more cover, dynamic lighting.



Full Download

Image

Image

Image

Image

Image

Image

Image

Image

Posted: Sun Feb 24, 2008 5:18 pm
by Guest
pics.
edit:cool.

Posted: Sun Feb 24, 2008 5:20 pm
by DeadHamster
Needs pictures. I'll comment again when there are a few screenshots.

And that really wasnt neccescary cookie.

Posted: Sun Feb 24, 2008 6:06 pm
by Elite_Green_Devils
...I'm diggin' the new threshold skin...

Posted: Sun Feb 24, 2008 6:22 pm
by DeadHamster
Wow. Im impressed, I was not expecting this at all.

From what I see, 9.5/10. I'm downloading it right now.


Just so you know, I never download anything.



EDIT:

why is the mod an exe.......?

Posted: Sun Feb 24, 2008 6:38 pm
by bigshot007
because I was making it for a friend that doesnt know anything about modding, this is why it is a exe. The finished one will be normal, but its a rebuild so it couldnt be a ppf.

Edit: its finished.

Posted: Sun Feb 24, 2008 6:42 pm
by MoDFox
Then it must be in .map format zipped.

Posted: Sun Feb 24, 2008 6:53 pm
by Tyler777
stuffit can un .exe compress a exe file :D

i am inpressed :shock:

Posted: Sun Feb 24, 2008 6:54 pm
by DeadHamster
sorry, I am NOT downloading an 80MB .exe file. I have enough spyware on the computer as is, im not taking any chances. Its not that I dont trust you, it's just a bit suspicious.

make a .ppf for the bitmaps and take the rebuilt map, put them in a .zip or a .rar (.rar preferably, smaller size, but zip is fine) and I'll download that.

Posted: Sun Feb 24, 2008 6:56 pm
by bigshot007
the file is not a exe. any more, so....

Posted: Sun Feb 24, 2008 6:58 pm
by bibbit
That banshee skin kicks donkey.

Posted: Sun Feb 24, 2008 8:00 pm
by Andrew_b
i must say...LULZ

anywho...loooks nice been done before...3 times by 1 person infact. (or 2).

lol 8/9

Posted: Sun Feb 24, 2008 9:27 pm
by bigshot007
Andrew_b wrote:i must say...LULZ

anywho...loooks nice been done before...3 times by 1 person infact. (or 2).

lol 8/9
yeah the night part of it has been done, but its got its differences

Posted: Sun Feb 24, 2008 10:20 pm
by sangheili
You have to be pretty gullible to download a mod which is an .exe....

Posted: Sun Feb 24, 2008 11:15 pm
by Tyler777
sangheili wrote:You have to be pretty gullible to download a mod which is an .exe....
stfu there is nothing wrong with it i ran it through a virus checker its fine its just a compression format <_<

Posted: Mon Feb 25, 2008 6:59 am
by Darkness202
0.o pretty cool stuff i like the threshold and the banshee when i get home ill dl it and test it out and give ya a rating

Posted: Mon Feb 25, 2008 8:18 am
by bcnipod
1. the file extension ".exe" is not a valid compression it is a windows executable file.
2. redo the clouds and the planet. they are crap. seriously. if i can see pixels i don't want to play it in Halo.
3. see, my comment on your other thread about the banshee for my comments on it
4. macs read ".exe" as a unix executable file. it will not execute because it is not written in unix it is written in DOS
5. i would like to see the program that you used to make that.
6. if your friend is not knowledgeable with modding why didn't you just give him the ".map" file.
7. the only maps that are over 80MB are either campaign or they have a crap load of stuff in them.

Posted: Mon Feb 25, 2008 11:30 am
by Tyler777
bcnipod wrote:1. the file extension ".exe" is not a valid compression it is a windows executable file.
2. redo the clouds and the planet. they are crap. seriously. if i can see pixels i don't want to play it in Halo.
3. see, my comment on your other thread about the banshee for my comments on it
4. macs read ".exe" as a unix executable file. it will not execute because it is not written in unix it is written in DOS
5. i would like to see the program that you used to make that.
6. if your friend is not knowledgeable with modding why didn't you just give him the ".map" file.
7. the only maps that are over 80MB are either campaign or they have a crap load of stuff in them.
it is because its a compression format you can un compress it with stuffit 12 apple+u with the stuffit menu item open and it will un pack the maps <_< bitmaps and the bg map are in it <_<

Posted: Mon Feb 25, 2008 11:32 am
by bcnipod
i don't believe this.

Posted: Mon Feb 25, 2008 12:06 pm
by UPS
Looks pretty cool. The only thing I don't like too much is the threshold skin. It's pretty cool, but the big.. thing going horizontally across it looks really weird. Otherwise it's pretty good.