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[files]H3 AR and Sniper Rifle Animations

Posted: Fri Feb 15, 2008 5:51 am
by InvaderVeex
Well...

I don't really have a video for it, except maybe just the positioning of it...but the only thing in this video that is the same is when it just sits still (idle) [or the position, in other words]
http://www.youtube.com/watch?v=6v0GwYEk3pY

Installation:
Open Up HMT
Go to Animation Trigger
And inject this meta to the assault rifle\fp selection

DOWNLOAD
http://files.filefront.com/H3+AR+animat ... einfo.html

Posted: Fri Feb 15, 2008 6:00 am
by Philly
Why not release another weapon?
Anyway, they're looking great, I'll try them out right now. :)

Posted: Fri Feb 15, 2008 7:24 am
by Darkness202
looks good

Posted: Fri Feb 15, 2008 7:30 am
by UPS
Parts of it are good, parts are bad.
Pretty sweet except for the grenade throw and melee animations. They are odd. He more throws the grenade by snapping his wrist and the melee doesn't look like a very solid hit.

Posted: Fri Feb 15, 2008 11:07 am
by [betray_crysis]
I'm still liking flamingrain's old h3 assault rifle animations. But good to see it released! 7/10. (because of some errors.)

Posted: Fri Feb 15, 2008 1:44 pm
by InvaderVeex
.but the only thing in this video that is the same is whyen it just sit's still (idle)
Coming soon:
Image

Posted: Fri Feb 15, 2008 2:18 pm
by Guest
everything is pretty meh... the idle animations SUX. = oppinion
edit: ^^^ that is for assault rifle sniper = goodness.

Posted: Fri Feb 15, 2008 2:22 pm
by InvaderVeex
What's wrong with the idle animations? ahh it is is the weapon moving while you 'breathe'.

Posted: Fri Feb 15, 2008 6:08 pm
by Guest
InvaderVeex wrote:What's wrong with the idle animations? ahh it is is the weapon moving while you 'breathe'.
everything about it.

Posted: Fri Feb 15, 2008 6:21 pm
by V0Lt4Ge
The grenade throwing animation looks like its just shooting out of the guy's hand, Dragonball Z style. Melee looks like it stops mid punch.

I don't see anything wrong with the idle animation.

Posted: Fri Feb 15, 2008 10:01 pm
by sangheili
I think somewhere you previously stated you may scrap your shotgun anims. Might I have them if that is the case?

Posted: Mon Feb 18, 2008 12:05 pm
by InvaderVeex
V0Lt4Ge wrote:The grenade throwing animation looks like its just shooting out of the guy's hand, Dragonball Z style. Melee looks like it stops mid punch.

I don't see anything wrong with the idle animation.
Did you watch the video? If so.... .but the only thing in this video that is the same is whyen it just sit's still (idle)

...

And I don't think I'll scrap the shotgun ones. Just maybe restart from the idle anims on it.

Posted: Wed Feb 20, 2008 3:17 am
by sangheili
Ah ok. I've been using these AR animations for the past few days. I must say they are great, and I look forward to the release of the shotgun animation. Does the shotgun have a ready anim?

Posted: Wed Feb 20, 2008 5:15 am
by InvaderVeex
Yeah, but I'm going to redo it. And the sniper is pretty much done...just some editing to the overlays. (what makes your gun move to the side when tou look/walk sideways [or forewords\backwords]

The ready on the assault rifle needs to be changed, too. I don't know what I was thinking.

Posted: Wed Feb 20, 2008 10:10 pm
by sangheili
Problem solved.

Posted: Thu Feb 21, 2008 5:07 am
by InvaderVeex
Yeah, but in the process it will delete the existing one when overwritten.

Posted: Thu Feb 21, 2008 1:21 pm
by Achronos-117
You may not be trying to hijack the thread but you are, sadly.
The animation pwns in my opinion, except that the AR reload looks to slow, speed up his reload but maybe make him do additional things to make it look faster

Posted: Thu Feb 21, 2008 6:23 pm
by sangheili
Achronos-117 wrote:You may not be trying to hijack the thread but you are, sadly.
Actually, no. The problem was solved right then and there, with no need to dedicate a thread to it.

And yeah, the reload seems kind of slow. To me it is like the chief is lifting something way to heavy for himself.

Posted: Thu Feb 21, 2008 6:37 pm
by V0Lt4Ge
InvaderVeex wrote:
V0Lt4Ge wrote:The grenade throwing animation looks like its just shooting out of the guy's hand, Dragonball Z style. Melee looks like it stops mid punch.

I don't see anything wrong with the idle animation.
Did you watch the video?
Why would I have commented if I hadn't watched the video yet?

Posted: Thu Feb 21, 2008 6:45 pm
by InvaderVeex
V0Lt4Ge wrote:
InvaderVeex wrote:
V0Lt4Ge wrote:The grenade throwing animation looks like its just shooting out of the guy's hand, Dragonball Z style. Melee looks like it stops mid punch.

I don't see anything wrong with the idle animation.
Did you watch the video?
Why would I have commented if I hadn't watched the video yet?
What I meant was did you only watch the video? Sorry about the confusion :?