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[mod] Warthog hydraulics

Posted: Sun Jan 27, 2008 5:18 am
by minimario1315
This is a first release of a warthog hydraulics mod, and also my first RELEASED mod.
I know of no glitches, but in the future I will clean up the warthog skin and produce new rims of my own because mine are from NotHims rim pack.
Any bugs or glitches (shouldn't be any) just say but if it is the plasma overheat for the sound, that is there because I can't get a custom sound injected.

Sort of "bug" I forgot about... the warthog taillight in the lights section won't show up, but only as a blank space.
New map overall will be made to fix this, and not only on bloodgulch.

Overall=
Warthog with golden skin and new rims
Edited multipurpose of warthog
warthog with hydraulics
No turret skin or collision model.
blue windshield on warthog and blue underglow.

Thats all I can think of right now without playing it.
this is a beta too, not totally done if you haven't guessed. I never saw people make a mod like this, so I decided to do it myself.

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Posted: Sun Jan 27, 2008 6:08 am
by bcnipod
wait, didn't the hog already have hydraulics?

Posted: Sun Jan 27, 2008 7:07 am
by minimario1315
search youtube for car hydraulics, and youll see what real hydraulics are... no the warthog did not have them... oh and to use them act as if you are firing a weapon in the driver seat.

or watch the alpha video of them on my youtube profile.

Posted: Sun Jan 27, 2008 7:43 am
by Mr.Brightside
Hmmm.... I remember seeing this in someone's mod a couple months back..

Nice innovation, but it's already been done.

Posted: Sun Jan 27, 2008 9:00 am
by minimario1315
if it was done by a person called yellan13 on youtube... that was me, I just never released it until now because it had bugs, glitches, and stuff that was not mine, like halo 3 assault rifle animations... If it was somewhere else, it obviously wasn't popular because everyone on youtube says its cool and new, and I hadn't seen it. And pimphogs for CE doesn't count, its for CE...

Posted: Sun Jan 27, 2008 9:07 am
by Pepsi
So no CE was involved in doing this then is what your saying? Please explain how you pulled this off cause if CE is envolved then this is simple a CE script CE>PC convert.

Posted: Sun Jan 27, 2008 10:05 am
by Mr.Brightside
minimario1315 wrote:if it was done by a person called yellan13 on youtube... that was me, I just never released it until now because it had bugs, glitches, and stuff that was not mine, like halo 3 assault rifle animations... If it was somewhere else, it obviously wasn't popular because everyone on youtube says its cool and new, and I hadn't seen it. And pimphogs for CE doesn't count, its for CE...
I wasn't talking about that... I think it was like some kind of mod where there were 4 or 5 diff. hog tags . . I can't remember what it's called but it was a few months ago

Posted: Sun Jan 27, 2008 10:17 am
by Pepsi
The only mod i can remember with hog tags close to that is that camisdo hog race mod thingie. That had it if i recall. But the question still remains.. How did you do this? Im only assuming you made this and it isnt just someone's tag set. Im not accusing or anything but just want to know how it was done thats all.

Posted: Sun Jan 27, 2008 11:01 am
by minimario1315
it was mine and it apparently was similar to his but I had no intentions of it being similar, I couldn't find anything like this on the internet.
It was a simple damage tag causing the lift, then I took the turret and its collision out.
Then I added underglow and a sound when you pull the trigger.
I changed the [nulled] in hht of the jpt! tag for the sound and made it the plasma overcharge because custom sounds won't import, even though i have the xbox adcpm codec thing... whatever it is.

just try it... it'll be added to with other stuff like skins, even though I'm not that good with skins... :?
But I will add it to other maps with skinned levels.