Credits:
Assault Rifle skin - Cookie, Me, Phoenix
AR model - Phoenix
AR animations - FlamingRain
Plasma Rifle skin - TAZZ
Plasma Rifle model - TAZZ
Plasma Pistol skin - TAZZ
Temporary Rocket Launcher skin - TAZZ
Temporary Rocket Launcher model - TAZZ
Pistol animations - CrtlAltDestroy
HUD - Hawaiian Pig, EchoRanger449
Big thanks to kid908 for making the Brute Spiker for my mod.
BUGS:
Ammo thing in top left corner doesn't count the ammo or overheating gauge,
Health Bar messed up,
Warthog crosshair/reticle has black around it,
AR starts off with 60 rounds and once you reload once it goes to 32,
When a weapon is low on ammo the blinking red ammo counter has black around it,
bitmaps.ppf applies more then it should.
BITMAPS.PPF GIVES NEW:
AR skin,
PR akin,
PP skin,
RL skin,
AR reticle,
AR ammo counter thing,
Needler skin for Spiker,
Loading screen from the Halo 3 Beta,
New postgame Carnage report,
new B30 ground,
New PR contrail,
new HUD.
B30.MAP HAS:
Brute Spiker,
New AR animations,
New Pistol animations,
New PR model,
New RL model,
AR is more accurate,
Marines have no weapons at the beginning to make the stage harder.
The only thing not going to be H3 like is the HUD.
I'm only editing the stages B30, Blood Gulch, and Beaver Creek for H3 Combat Evolved.
Video:
http://www.youtube.com/watch?v=90D-sZ_RAkM
Pictures:






download link 1:
http://www.esnips.com/doc/c7b5048b-0942 ... lved-Alpha
download link 2:
http://files.filefront.com/H3+Combat+Ev ... einfo.html
I don't expect this to be outstanding for an alpha but I think it should get atleast a 6/10 - 7/10
PS: Merry Christmas!