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[skin]new metal texture...part 1

Posted: Sat Aug 18, 2007 6:03 pm
by CDK908
this is all about manipliating the shaders. while you're looking in hmt you may say this doesn't look like what the picture. well like i said before the bitmap is manipilating the shaders so the out come looks good.


NOTE: This is for the metal only! for this there's only 13 bitmaps that has been replaced. more will be done soon.


before:
Image
Image
Image
Image
Image

after:
Image
Image
Image
Image
Image

link: click here

Posted: Sat Aug 18, 2007 6:31 pm
by CabooseJr
I really don't see any difference.

8/10 just cause it sounds interesting.

Posted: Sat Aug 18, 2007 6:34 pm
by youhoo7
the change isnt dramatic enough for me to realy care....i dont know but il just five you a 5/10 cause i just feel like it

Posted: Sat Aug 18, 2007 6:38 pm
by CDK908
it shiny :P

Posted: Sat Aug 18, 2007 6:51 pm
by kibito87
I'm not too familiar with Halo PC but can't you just adjust the shader's specularity?

Posted: Sat Aug 18, 2007 7:15 pm
by Cryticfarm
Or you can make the multi purpose all white. Atleast i think so.

Posted: Sat Aug 18, 2007 9:16 pm
by Patrickh
I like the effect, too bad it won't look any different with my graphics

Posted: Sat Aug 18, 2007 9:55 pm
by Andrew_b
lol... patrick made me laugh...and thats hard to do on these forums (or is it)

hmm nice effect...i dont like it though. i dont know why but i just dont care about lighting since church sucks on my comp...

Posted: Sat Aug 18, 2007 10:23 pm
by Patrickh
Andrew_b wrote:lol... patrick made me laugh...and thats hard to do on these forums (or is it)

hmm nice effect...i dont like it though. i dont know why but i just dont care about lighting since church sucks on my comp...
lol yeah, you've seen some of my screenies. It runs with like 9 colors. jk, but yeah they suck

Posted: Sun Aug 19, 2007 1:44 am
by Philly
Approxiamately how many bumpmap shaders are there?

Posted: Sun Aug 19, 2007 4:50 am
by RYDER
yeah, i don't see no difference. because with a geforce 8800 gts it gives the same effect.

but still 10/10 because i'm happy today

Posted: Sun Aug 19, 2007 5:04 am
by CDK908
=P no wonder i use Ati... about a medium gfx. not as strong as the geforce.

Posted: Sun Aug 19, 2007 6:28 am
by obj1
hehe i like it dude..makes it look more shiny and real..great job

Posted: Sun Aug 19, 2007 8:47 am
by Pepsi
RYDER wrote:yeah, i don't see no difference. because with a geforce 8800 gts it gives the same effect.

but still 10/10 because i'm happy today
+CAST MIME +

Posted: Sun Aug 19, 2007 9:57 pm
by RDeman
10/10! I love it =D

Posted: Mon Aug 20, 2007 3:21 am
by hell_knight
preety nice...i just cant get over the fact i got good gfx FINALLY after running halo on a 16 mb gfx card for 2 yeers

Posted: Mon Aug 20, 2007 9:30 am
by youhoo7
my grafix are great, and i dont have anything to do tith nvidia or ati, but yeah its just not a great change.....

Posted: Mon Aug 20, 2007 8:04 pm
by hell_knight
wat is it sum kinda intel gfx accelerator? it works good w/ halo even if its not a good card

Posted: Wed Aug 22, 2007 5:31 am
by Ultramarines217
i dont see any difference.....

Posted: Tue Oct 09, 2007 8:20 am
by G~Savage
there is a difference...

can anyone tell me where i can find the same thing but for covenant metal parts?