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[mod]Desert plains public beta #2 is here!

Posted: Thu Jun 14, 2007 7:12 am
by Gareth6k
well.... i decided to release what i've done so far... again.

credits:

beta testers
------
andrew_b
rocketnoobs
sarge
l3gend
omegamark
peace
and anyone I forgot =P

features:
JetHog
battlerifle
smg
bruteshot
gravgun
minigun
AUG
flyinghost
faster she
pelican
wraith
desert(duh)

new features
bruteshot
new animations for pistol (l33t made the animation)
new animation for br(someone tell me who made this...plz)
betters controls for ghost and jet hog
new weapon placement
grav gun
and some other stuff i probily forgot = \


ps. suddenly the battle rifle became single shot o_O even when i tryed to fix it i'll fix it asap but hmm...

Download : http://rapidshare.com/files/37172296/desert_plains.zip


credits for models(i always forget to put this until someone tells me to.....
CtrlAltDestroy
caboose
l3gend

screenshots:
(yes they arn't very good my graphics card sux and i had to use gif to get it into halomods)

Posted: Thu Jun 14, 2007 10:02 am
by SHOUTrvb
I wasn't aware that they made a DOS version of Halo. The skin seems to work well with it though.

Posted: Thu Jun 14, 2007 10:14 am
by SilentKnight064
You should give CtrlAltDestroy credit for his remodels.

Posted: Thu Jun 14, 2007 11:04 am
by CabooseJr
must we really want to know if the beta testers go to halomods or not?

Posted: Thu Jun 14, 2007 12:39 pm
by Gareth6k
SilentKnight064 wrote:You should give CtrlAltDestroy credit for his remodels.
sorry i always forget to put model credit until someone tells me to o_O
SHOUTrvb wrote:I wasn't aware that they made a DOS version of Halo. The skin seems to work well with it though.
i had to convert the pictures into gif to get them into halomods without picture uploaders.

CabooseJr wrote:must we really want to know if the beta testers go to halomods or not?
If you REALY don't like me saying that then i shall take that off.

Re: [mod]Desert plains public beta #2 is here!

Posted: Thu Jun 14, 2007 12:41 pm
by Gareth6k
staff please deleate this post..... i pressed reply to the main post rather than edit....

Posted: Thu Jun 14, 2007 3:46 pm
by Andrew_b
hey nice to see you released it...sorry i havnt replied...but it was fun :)

Posted: Sat Jun 16, 2007 9:16 pm
by tdude41
dude so wat if hes got a bad grfx card. were not all millionares

Posted: Sun Jun 17, 2007 7:07 am
by finalbout100000
How did u get that BR animation 0.o

Posted: Sun Jun 17, 2007 11:01 am
by Andrew_b
CE->PC

Posted: Sun Jun 17, 2007 12:40 pm
by FanTasY
Need more pictures, and to be honest I don't really like it. The bases seem weak and defenseless and I think people should just stop making Halo 2 models, it's getting kind of old.

Posted: Mon Jun 18, 2007 7:06 am
by finalbout100000
True, plus(i dont know about you guys)the map doesnt even work. every time it just gathers an exception data

Posted: Mon Jun 18, 2007 8:01 am
by Gareth6k
finalbout100000 wrote:True, plus(i dont know about you guys)the map doesnt even work. every time it just gathers an exception data
I can't realy see how that is o_O it worked fine for me and all of my beta testers and none of them got the ppf for the bitmaps...... I shall now to go sparkedit to move the bases... i never realy liked them either

Posted: Mon Jun 18, 2007 8:04 am
by Gareth6k
double post -_-