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[model] Mac 11 without stock (First Model)

Posted: Thu Jun 07, 2007 1:34 pm
by whitejackson13
I edited the model featured in the pics. I fixed the curved back part of the model and the magazine problem when you reload (when you reload, half of the stock is taken off). Sorry, I don't have time for pics and sorry I didn't catch the problems the first time. I couldn't tell cuz I was using a black skin. Well, here ya go. My mac 11 model (the ones in the pictures are the later models, but I posted the dl for the new one).
Image
Image
Image
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Notice how I also created realistic sights and the concave part of the bolt.
I hope you like it and download it.

Posted: Thu Jun 07, 2007 2:01 pm
by Leiukemia
Well, you didn't put up a vote for "Not satisfactory", and I'm not gonna vote "go **** yourself", but yeah. Definantly needs work, and I'd suggest trying out modelling original objects before trying out remodelling.

Posted: Thu Jun 07, 2007 2:35 pm
by FanTasY
Looks alright, although you edited someone else's model which seems lame. Try remodeling something yourself , and as Leiukemia said, it needs some work.

Posted: Thu Jun 07, 2007 2:53 pm
by whitejackson13
alright, thanx for the tips. I just couldn't edit the original pist cause it had too many curves. But, again, thanx for the tips

Posted: Thu Jun 07, 2007 4:47 pm
by MetalTrooper07
Needs some work and next time,do something original

Posted: Thu Jun 07, 2007 5:01 pm
by whitejackson13
Okay, three things:
1) It's my first model and something I did in 30 minutes.
2) I couldn't find something that had the edges like the uzi, which I needed.
3) Stop repeating what other people said, I already know what I need to do.

Posted: Thu Jun 07, 2007 5:11 pm
by Andrew_b
whitejackson13 wrote:Okay, three things:
1) It's my first model and something I did in 30 minutes.
2) I couldn't find something that had the edges like the uzi, which I needed.
3) Stop repeating what other people said, I already know what I need to do.
Ok, i wont repeat anything, The pistol has curves OOOHHHH, there called vertices, you can move them to not have curves, Your first model you made in 30 minutes. spend more time on your models.

Posted: Thu Jun 07, 2007 5:14 pm
by whitejackson13
Screw you. I know what there called and I really don't care. Let's see your mods.

Posted: Thu Jun 07, 2007 5:27 pm
by Andrew_b
ok, im working on one right now...

PC:
http://forums.halomods.com/viewtopic.php?t=58421 <-- Covy Gulch mod PC
http://forums.halomods.com/viewtopic.php?t=57961 <-- mod that fixes the Pelican Collision model
http://forums.halomods.com/viewtopic.php?t=57854 <-- some paintball for BC
http://forums.halomods.com/viewtopic.php?t=57383 <-- my first paintball (i updated somemore but never released it, i will if someone wants it)
http://forums.halomods.com/viewtopic.php?t=57244 <-- POA mod (first mod)

CE:
http://forums.halomods.com/viewtopic.php?t=60263 <-- my first CE (working on another CE mod)

Posted: Thu Jun 07, 2007 5:45 pm
by whitejackson13
It's easy to make mods to maps and crap, i'm talkin about models

Posted: Thu Jun 07, 2007 5:49 pm
by Andrew_b
i do not release my models i make, and do not release PC mods anymore. but atleast i made my models from the normal pistol, not someone elses.
watch, hes gonna use that against me...

Posted: Thu Jun 07, 2007 6:09 pm
by whitejackson13
okay... how can I believe you if you never post your models? I just made a couple more models in the past couple hours but I won't release them cause I like them and know that people will give me sh** about how I make them or what they look like.

Posted: Thu Jun 07, 2007 7:42 pm
by JK-47
Stop fighting. Internet fighting is lame.

The model, you say that it's yours, yet you said you found the FP on the internet and just improved it? That confused me...
The model is alright. Not the best i've seen, but alright.

Posted: Thu Jun 07, 2007 8:50 pm
by peow130
Technically, the model e found was the original model, so technically he did mod the original.
And i like this mod.
Although you could use more practice, i understand that you are new to modding. What you should imporvoe on is making models smoother and learning skinning

Posted: Thu Jun 07, 2007 8:56 pm
by whitejackson13
hey, thanks. i know how to skin but i dont have the dds plugins for photoshop. i'll work on it over the next couple days :o

Posted: Sat Jun 09, 2007 7:01 am
by hell_knight
yay u have bad gfx im not alone! (but mines r worse and i see things in pixels...)